#[non_exhaustive]
pub struct TcpFlagField { pub flags: Option<Vec<TcpFlag>>, pub masks: Option<Vec<TcpFlag>>, }
Expand description

TCP flags and masks to inspect packets for, used in stateless rules MatchAttributes settings.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
flags: Option<Vec<TcpFlag>>

Used in conjunction with the Masks setting to define the flags that must be set and flags that must not be set in order for the packet to match. This setting can only specify values that are also specified in the Masks setting.

For the flags that are specified in the masks setting, the following must be true for the packet to match:

  • The ones that are set in this flags setting must be set in the packet.

  • The ones that are not set in this flags setting must also not be set in the packet.

masks: Option<Vec<TcpFlag>>

The set of flags to consider in the inspection. To inspect all flags in the valid values list, leave this with no setting.

Implementations

Used in conjunction with the Masks setting to define the flags that must be set and flags that must not be set in order for the packet to match. This setting can only specify values that are also specified in the Masks setting.

For the flags that are specified in the masks setting, the following must be true for the packet to match:

  • The ones that are set in this flags setting must be set in the packet.

  • The ones that are not set in this flags setting must also not be set in the packet.

The set of flags to consider in the inspection. To inspect all flags in the valid values list, leave this with no setting.

Creates a new builder-style object to manufacture TcpFlagField

Trait Implementations

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