#[non_exhaustive]pub struct StatefulRuleGroupReference {
pub resource_arn: Option<String>,
pub priority: Option<i32>,
pub override: Option<StatefulRuleGroupOverride>,
}
Expand description
Identifier for a single stateful rule group, used in a firewall policy to refer to a rule group.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.resource_arn: Option<String>
The Amazon Resource Name (ARN) of the stateful rule group.
priority: Option<i32>
An integer setting that indicates the order in which to run the stateful rule groups in a single FirewallPolicy
. This setting only applies to firewall policies that specify the STRICT_ORDER
rule order in the stateful engine options settings.
Network Firewall evalutes each stateful rule group against a packet starting with the group that has the lowest priority setting. You must ensure that the priority settings are unique within each policy.
You can change the priority settings of your rule groups at any time. To make it easier to insert rule groups later, number them so there's a wide range in between, for example use 100, 200, and so on.
override: Option<StatefulRuleGroupOverride>
The action that allows the policy owner to override the behavior of the rule group within a policy.
Implementations
sourceimpl StatefulRuleGroupReference
impl StatefulRuleGroupReference
sourcepub fn resource_arn(&self) -> Option<&str>
pub fn resource_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of the stateful rule group.
sourcepub fn priority(&self) -> Option<i32>
pub fn priority(&self) -> Option<i32>
An integer setting that indicates the order in which to run the stateful rule groups in a single FirewallPolicy
. This setting only applies to firewall policies that specify the STRICT_ORDER
rule order in the stateful engine options settings.
Network Firewall evalutes each stateful rule group against a packet starting with the group that has the lowest priority setting. You must ensure that the priority settings are unique within each policy.
You can change the priority settings of your rule groups at any time. To make it easier to insert rule groups later, number them so there's a wide range in between, for example use 100, 200, and so on.
sourcepub fn override(&self) -> Option<&StatefulRuleGroupOverride>
pub fn override(&self) -> Option<&StatefulRuleGroupOverride>
The action that allows the policy owner to override the behavior of the rule group within a policy.
sourceimpl StatefulRuleGroupReference
impl StatefulRuleGroupReference
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture StatefulRuleGroupReference
Trait Implementations
sourceimpl Clone for StatefulRuleGroupReference
impl Clone for StatefulRuleGroupReference
sourcefn clone(&self) -> StatefulRuleGroupReference
fn clone(&self) -> StatefulRuleGroupReference
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for StatefulRuleGroupReference
impl Debug for StatefulRuleGroupReference
sourceimpl PartialEq<StatefulRuleGroupReference> for StatefulRuleGroupReference
impl PartialEq<StatefulRuleGroupReference> for StatefulRuleGroupReference
sourcefn eq(&self, other: &StatefulRuleGroupReference) -> bool
fn eq(&self, other: &StatefulRuleGroupReference) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &StatefulRuleGroupReference) -> bool
fn ne(&self, other: &StatefulRuleGroupReference) -> bool
This method tests for !=
.
impl StructuralPartialEq for StatefulRuleGroupReference
Auto Trait Implementations
impl RefUnwindSafe for StatefulRuleGroupReference
impl Send for StatefulRuleGroupReference
impl Sync for StatefulRuleGroupReference
impl Unpin for StatefulRuleGroupReference
impl UnwindSafe for StatefulRuleGroupReference
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more