#[non_exhaustive]pub struct PendingUpdate {
pub version_id: Option<String>,
pub description: Option<String>,
pub approval_strategy: Option<ApprovalStrategyResponse>,
pub number_of_approvers: Option<i32>,
pub status: Option<ApprovalTeamStatus>,
pub status_code: Option<ApprovalTeamStatusCode>,
pub status_message: Option<String>,
pub approvers: Option<Vec<GetApprovalTeamResponseApprover>>,
pub update_initiation_time: Option<DateTime>,
}
Expand description
Contains details for the pending updates for an approval team, if applicable.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.version_id: Option<String>
Version ID for the team.
description: Option<String>
Description for the team.
approval_strategy: Option<ApprovalStrategyResponse>
An ApprovalStrategyResponse
object. Contains details for how the team grants approval.
number_of_approvers: Option<i32>
Total number of approvers in the team.
status: Option<ApprovalTeamStatus>
Status for the team. For more information, see Team health in the Multi-party approval User Guide.
status_code: Option<ApprovalTeamStatusCode>
Status code for the update. For more information, see Team health in the Multi-party approval User Guide.
status_message: Option<String>
Message describing the status for the team.
approvers: Option<Vec<GetApprovalTeamResponseApprover>>
An array of GetApprovalTeamResponseApprover
objects. Contains details for the approvers in the team.
update_initiation_time: Option<DateTime>
Timestamp when the update request was initiated.
Implementations§
Source§impl PendingUpdate
impl PendingUpdate
Sourcepub fn version_id(&self) -> Option<&str>
pub fn version_id(&self) -> Option<&str>
Version ID for the team.
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
Description for the team.
Sourcepub fn approval_strategy(&self) -> Option<&ApprovalStrategyResponse>
pub fn approval_strategy(&self) -> Option<&ApprovalStrategyResponse>
An ApprovalStrategyResponse
object. Contains details for how the team grants approval.
Sourcepub fn number_of_approvers(&self) -> Option<i32>
pub fn number_of_approvers(&self) -> Option<i32>
Total number of approvers in the team.
Sourcepub fn status(&self) -> Option<&ApprovalTeamStatus>
pub fn status(&self) -> Option<&ApprovalTeamStatus>
Status for the team. For more information, see Team health in the Multi-party approval User Guide.
Sourcepub fn status_code(&self) -> Option<&ApprovalTeamStatusCode>
pub fn status_code(&self) -> Option<&ApprovalTeamStatusCode>
Status code for the update. For more information, see Team health in the Multi-party approval User Guide.
Sourcepub fn status_message(&self) -> Option<&str>
pub fn status_message(&self) -> Option<&str>
Message describing the status for the team.
Sourcepub fn approvers(&self) -> &[GetApprovalTeamResponseApprover]
pub fn approvers(&self) -> &[GetApprovalTeamResponseApprover]
An array of GetApprovalTeamResponseApprover
objects. Contains details for the approvers in the team.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .approvers.is_none()
.
Sourcepub fn update_initiation_time(&self) -> Option<&DateTime>
pub fn update_initiation_time(&self) -> Option<&DateTime>
Timestamp when the update request was initiated.
Source§impl PendingUpdate
impl PendingUpdate
Sourcepub fn builder() -> PendingUpdateBuilder
pub fn builder() -> PendingUpdateBuilder
Creates a new builder-style object to manufacture PendingUpdate
.
Trait Implementations§
Source§impl Clone for PendingUpdate
impl Clone for PendingUpdate
Source§fn clone(&self) -> PendingUpdate
fn clone(&self) -> PendingUpdate
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PendingUpdate
impl Debug for PendingUpdate
Source§impl PartialEq for PendingUpdate
impl PartialEq for PendingUpdate
impl StructuralPartialEq for PendingUpdate
Auto Trait Implementations§
impl Freeze for PendingUpdate
impl RefUnwindSafe for PendingUpdate
impl Send for PendingUpdate
impl Sync for PendingUpdate
impl Unpin for PendingUpdate
impl UnwindSafe for PendingUpdate
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