Struct CreateApprovalTeamInput

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#[non_exhaustive]
pub struct CreateApprovalTeamInput { pub client_token: Option<String>, pub approval_strategy: Option<ApprovalStrategy>, pub approvers: Option<Vec<ApprovalTeamRequestApprover>>, pub description: Option<String>, pub policies: Option<Vec<PolicyReference>>, pub name: Option<String>, pub tags: Option<HashMap<String, String>>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§client_token: Option<String>

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. If not provided, the Amazon Web Services populates this field.

What is idempotency?

When you make a mutating API request, the request typically returns a result before the operation's asynchronous workflows have completed. Operations might also time out or encounter other server issues before they complete, even though the request has already returned a result. This could make it difficult to determine whether the request succeeded or not, and could lead to multiple retries to ensure that the operation completes successfully. However, if the original request and the subsequent retries are successful, the operation is completed multiple times. This means that you might create more resources than you intended.

Idempotency ensures that an API request completes no more than one time. With an idempotent request, if the original request completes successfully, any subsequent retries complete successfully without performing any further actions.

§approval_strategy: Option<ApprovalStrategy>

An ApprovalStrategy object. Contains details for how the team grants approval.

§approvers: Option<Vec<ApprovalTeamRequestApprover>>

An array of ApprovalTeamRequesterApprovers objects. Contains details for the approvers in the team.

§description: Option<String>

Description for the team.

§policies: Option<Vec<PolicyReference>>

An array of PolicyReference objects. Contains a list of policies that define the permissions for team resources.

The protected operation for a service integration might require specific permissions. For more information, see How other services work with Multi-party approval in the Multi-party approval User Guide.

§name: Option<String>

Name of the team.

§tags: Option<HashMap<String, String>>

Tags you want to attach to the team.

Implementations§

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impl CreateApprovalTeamInput

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pub fn client_token(&self) -> Option<&str>

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request. If not provided, the Amazon Web Services populates this field.

What is idempotency?

When you make a mutating API request, the request typically returns a result before the operation's asynchronous workflows have completed. Operations might also time out or encounter other server issues before they complete, even though the request has already returned a result. This could make it difficult to determine whether the request succeeded or not, and could lead to multiple retries to ensure that the operation completes successfully. However, if the original request and the subsequent retries are successful, the operation is completed multiple times. This means that you might create more resources than you intended.

Idempotency ensures that an API request completes no more than one time. With an idempotent request, if the original request completes successfully, any subsequent retries complete successfully without performing any further actions.

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pub fn approval_strategy(&self) -> Option<&ApprovalStrategy>

An ApprovalStrategy object. Contains details for how the team grants approval.

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pub fn approvers(&self) -> &[ApprovalTeamRequestApprover]

An array of ApprovalTeamRequesterApprovers objects. Contains details for the approvers in the team.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .approvers.is_none().

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pub fn description(&self) -> Option<&str>

Description for the team.

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pub fn policies(&self) -> &[PolicyReference]

An array of PolicyReference objects. Contains a list of policies that define the permissions for team resources.

The protected operation for a service integration might require specific permissions. For more information, see How other services work with Multi-party approval in the Multi-party approval User Guide.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .policies.is_none().

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pub fn name(&self) -> Option<&str>

Name of the team.

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pub fn tags(&self) -> Option<&HashMap<String, String>>

Tags you want to attach to the team.

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impl CreateApprovalTeamInput

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pub fn builder() -> CreateApprovalTeamInputBuilder

Creates a new builder-style object to manufacture CreateApprovalTeamInput.

Trait Implementations§

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impl Clone for CreateApprovalTeamInput

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fn clone(&self) -> CreateApprovalTeamInput

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateApprovalTeamInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for CreateApprovalTeamInput

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fn eq(&self, other: &CreateApprovalTeamInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CreateApprovalTeamInput

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