#[non_exhaustive]pub struct ApprovalTeamRequestApproverBuilder { /* private fields */ }
Expand description
A builder for ApprovalTeamRequestApprover
.
Implementations§
Source§impl ApprovalTeamRequestApproverBuilder
impl ApprovalTeamRequestApproverBuilder
Sourcepub fn primary_identity_id(self, input: impl Into<String>) -> Self
pub fn primary_identity_id(self, input: impl Into<String>) -> Self
ID for the user.
This field is required.Sourcepub fn set_primary_identity_id(self, input: Option<String>) -> Self
pub fn set_primary_identity_id(self, input: Option<String>) -> Self
ID for the user.
Sourcepub fn get_primary_identity_id(&self) -> &Option<String>
pub fn get_primary_identity_id(&self) -> &Option<String>
ID for the user.
Sourcepub fn primary_identity_source_arn(self, input: impl Into<String>) -> Self
pub fn primary_identity_source_arn(self, input: impl Into<String>) -> Self
Amazon Resource Name (ARN) for the identity source. The identity source manages the user authentication for approvers.
This field is required.Sourcepub fn set_primary_identity_source_arn(self, input: Option<String>) -> Self
pub fn set_primary_identity_source_arn(self, input: Option<String>) -> Self
Amazon Resource Name (ARN) for the identity source. The identity source manages the user authentication for approvers.
Sourcepub fn get_primary_identity_source_arn(&self) -> &Option<String>
pub fn get_primary_identity_source_arn(&self) -> &Option<String>
Amazon Resource Name (ARN) for the identity source. The identity source manages the user authentication for approvers.
Sourcepub fn build(self) -> Result<ApprovalTeamRequestApprover, BuildError>
pub fn build(self) -> Result<ApprovalTeamRequestApprover, BuildError>
Consumes the builder and constructs a ApprovalTeamRequestApprover
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for ApprovalTeamRequestApproverBuilder
impl Clone for ApprovalTeamRequestApproverBuilder
Source§fn clone(&self) -> ApprovalTeamRequestApproverBuilder
fn clone(&self) -> ApprovalTeamRequestApproverBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for ApprovalTeamRequestApproverBuilder
impl Default for ApprovalTeamRequestApproverBuilder
Source§fn default() -> ApprovalTeamRequestApproverBuilder
fn default() -> ApprovalTeamRequestApproverBuilder
Source§impl PartialEq for ApprovalTeamRequestApproverBuilder
impl PartialEq for ApprovalTeamRequestApproverBuilder
Source§fn eq(&self, other: &ApprovalTeamRequestApproverBuilder) -> bool
fn eq(&self, other: &ApprovalTeamRequestApproverBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ApprovalTeamRequestApproverBuilder
Auto Trait Implementations§
impl Freeze for ApprovalTeamRequestApproverBuilder
impl RefUnwindSafe for ApprovalTeamRequestApproverBuilder
impl Send for ApprovalTeamRequestApproverBuilder
impl Sync for ApprovalTeamRequestApproverBuilder
impl Unpin for ApprovalTeamRequestApproverBuilder
impl UnwindSafe for ApprovalTeamRequestApproverBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);