#[non_exhaustive]pub struct ServerStrategy {
pub recommendation: Option<RecommendationSet>,
pub status: Option<StrategyRecommendation>,
pub number_of_application_components: Option<i32>,
pub is_preferred: Option<bool>,
}Expand description
Contains information about a strategy recommendation for a server.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.recommendation: Option<RecommendationSet>Strategy recommendation for the server.
status: Option<StrategyRecommendation>The recommendation status of the strategy for the server.
number_of_application_components: Option<i32>The number of application components with this strategy recommendation running on the server.
is_preferred: Option<bool>Set to true if the recommendation is set as preferred.
Implementations§
source§impl ServerStrategy
impl ServerStrategy
sourcepub fn recommendation(&self) -> Option<&RecommendationSet>
pub fn recommendation(&self) -> Option<&RecommendationSet>
Strategy recommendation for the server.
sourcepub fn status(&self) -> Option<&StrategyRecommendation>
pub fn status(&self) -> Option<&StrategyRecommendation>
The recommendation status of the strategy for the server.
sourcepub fn number_of_application_components(&self) -> Option<i32>
pub fn number_of_application_components(&self) -> Option<i32>
The number of application components with this strategy recommendation running on the server.
sourcepub fn is_preferred(&self) -> Option<bool>
pub fn is_preferred(&self) -> Option<bool>
Set to true if the recommendation is set as preferred.
source§impl ServerStrategy
impl ServerStrategy
sourcepub fn builder() -> ServerStrategyBuilder
pub fn builder() -> ServerStrategyBuilder
Creates a new builder-style object to manufacture ServerStrategy.
Trait Implementations§
source§impl Clone for ServerStrategy
impl Clone for ServerStrategy
source§fn clone(&self) -> ServerStrategy
fn clone(&self) -> ServerStrategy
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ServerStrategy
impl Debug for ServerStrategy
source§impl PartialEq for ServerStrategy
impl PartialEq for ServerStrategy
source§fn eq(&self, other: &ServerStrategy) -> bool
fn eq(&self, other: &ServerStrategy) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for ServerStrategy
Auto Trait Implementations§
impl Freeze for ServerStrategy
impl RefUnwindSafe for ServerStrategy
impl Send for ServerStrategy
impl Sync for ServerStrategy
impl Unpin for ServerStrategy
impl UnwindSafe for ServerStrategy
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.