#[non_exhaustive]pub struct UpdateLaunchConfigurationInput {
pub source_server_id: Option<String>,
pub name: Option<String>,
pub launch_disposition: Option<LaunchDisposition>,
pub target_instance_type_right_sizing_method: Option<TargetInstanceTypeRightSizingMethod>,
pub copy_private_ip: Option<bool>,
pub copy_tags: Option<bool>,
pub licensing: Option<Licensing>,
pub boot_mode: Option<BootMode>,
pub post_launch_actions: Option<PostLaunchActions>,
pub enable_map_auto_tagging: Option<bool>,
pub map_auto_tagging_mpe_id: Option<String>,
pub account_id: Option<String>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.source_server_id: Option<String>
Update Launch configuration by Source Server ID request.
name: Option<String>
Update Launch configuration name request.
launch_disposition: Option<LaunchDisposition>
Update Launch configuration launch disposition request.
target_instance_type_right_sizing_method: Option<TargetInstanceTypeRightSizingMethod>
Update Launch configuration Target instance right sizing request.
copy_private_ip: Option<bool>
Update Launch configuration copy Private IP request.
Update Launch configuration copy Tags request.
licensing: Option<Licensing>
Update Launch configuration licensing request.
boot_mode: Option<BootMode>
Update Launch configuration boot mode request.
post_launch_actions: Option<PostLaunchActions>
Post Launch Actions to executed on the Test or Cutover instance.
enable_map_auto_tagging: Option<bool>
Enable map auto tagging.
map_auto_tagging_mpe_id: Option<String>
Launch configuration map auto tagging MPE ID.
account_id: Option<String>
Update Launch configuration Account ID.
Implementations§
Source§impl UpdateLaunchConfigurationInput
impl UpdateLaunchConfigurationInput
Sourcepub fn source_server_id(&self) -> Option<&str>
pub fn source_server_id(&self) -> Option<&str>
Update Launch configuration by Source Server ID request.
Sourcepub fn launch_disposition(&self) -> Option<&LaunchDisposition>
pub fn launch_disposition(&self) -> Option<&LaunchDisposition>
Update Launch configuration launch disposition request.
Sourcepub fn target_instance_type_right_sizing_method(
&self,
) -> Option<&TargetInstanceTypeRightSizingMethod>
pub fn target_instance_type_right_sizing_method( &self, ) -> Option<&TargetInstanceTypeRightSizingMethod>
Update Launch configuration Target instance right sizing request.
Sourcepub fn copy_private_ip(&self) -> Option<bool>
pub fn copy_private_ip(&self) -> Option<bool>
Update Launch configuration copy Private IP request.
Update Launch configuration copy Tags request.
Sourcepub fn post_launch_actions(&self) -> Option<&PostLaunchActions>
pub fn post_launch_actions(&self) -> Option<&PostLaunchActions>
Post Launch Actions to executed on the Test or Cutover instance.
Sourcepub fn enable_map_auto_tagging(&self) -> Option<bool>
pub fn enable_map_auto_tagging(&self) -> Option<bool>
Enable map auto tagging.
Sourcepub fn map_auto_tagging_mpe_id(&self) -> Option<&str>
pub fn map_auto_tagging_mpe_id(&self) -> Option<&str>
Launch configuration map auto tagging MPE ID.
Sourcepub fn account_id(&self) -> Option<&str>
pub fn account_id(&self) -> Option<&str>
Update Launch configuration Account ID.
Source§impl UpdateLaunchConfigurationInput
impl UpdateLaunchConfigurationInput
Sourcepub fn builder() -> UpdateLaunchConfigurationInputBuilder
pub fn builder() -> UpdateLaunchConfigurationInputBuilder
Creates a new builder-style object to manufacture UpdateLaunchConfigurationInput
.
Trait Implementations§
Source§impl Clone for UpdateLaunchConfigurationInput
impl Clone for UpdateLaunchConfigurationInput
Source§fn clone(&self) -> UpdateLaunchConfigurationInput
fn clone(&self) -> UpdateLaunchConfigurationInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for UpdateLaunchConfigurationInput
impl PartialEq for UpdateLaunchConfigurationInput
Source§fn eq(&self, other: &UpdateLaunchConfigurationInput) -> bool
fn eq(&self, other: &UpdateLaunchConfigurationInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for UpdateLaunchConfigurationInput
Auto Trait Implementations§
impl Freeze for UpdateLaunchConfigurationInput
impl RefUnwindSafe for UpdateLaunchConfigurationInput
impl Send for UpdateLaunchConfigurationInput
impl Sync for UpdateLaunchConfigurationInput
impl Unpin for UpdateLaunchConfigurationInput
impl UnwindSafe for UpdateLaunchConfigurationInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);