pub struct CreateProgramFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateProgram
.
Creates a program within a channel. For information about programs, see Working with programs in the MediaTailor User Guide.
Implementations§
Source§impl CreateProgramFluentBuilder
impl CreateProgramFluentBuilder
Sourcepub fn as_input(&self) -> &CreateProgramInputBuilder
pub fn as_input(&self) -> &CreateProgramInputBuilder
Access the CreateProgram as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateProgramOutput, SdkError<CreateProgramError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateProgramOutput, SdkError<CreateProgramError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateProgramOutput, CreateProgramError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateProgramOutput, CreateProgramError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn ad_breaks(self, input: AdBreak) -> Self
pub fn ad_breaks(self, input: AdBreak) -> Self
Appends an item to AdBreaks
.
To override the contents of this collection use set_ad_breaks
.
The ad break configuration settings.
Sourcepub fn set_ad_breaks(self, input: Option<Vec<AdBreak>>) -> Self
pub fn set_ad_breaks(self, input: Option<Vec<AdBreak>>) -> Self
The ad break configuration settings.
Sourcepub fn get_ad_breaks(&self) -> &Option<Vec<AdBreak>>
pub fn get_ad_breaks(&self) -> &Option<Vec<AdBreak>>
The ad break configuration settings.
Sourcepub fn channel_name(self, input: impl Into<String>) -> Self
pub fn channel_name(self, input: impl Into<String>) -> Self
The name of the channel for this Program.
Sourcepub fn set_channel_name(self, input: Option<String>) -> Self
pub fn set_channel_name(self, input: Option<String>) -> Self
The name of the channel for this Program.
Sourcepub fn get_channel_name(&self) -> &Option<String>
pub fn get_channel_name(&self) -> &Option<String>
The name of the channel for this Program.
Sourcepub fn live_source_name(self, input: impl Into<String>) -> Self
pub fn live_source_name(self, input: impl Into<String>) -> Self
The name of the LiveSource for this Program.
Sourcepub fn set_live_source_name(self, input: Option<String>) -> Self
pub fn set_live_source_name(self, input: Option<String>) -> Self
The name of the LiveSource for this Program.
Sourcepub fn get_live_source_name(&self) -> &Option<String>
pub fn get_live_source_name(&self) -> &Option<String>
The name of the LiveSource for this Program.
Sourcepub fn program_name(self, input: impl Into<String>) -> Self
pub fn program_name(self, input: impl Into<String>) -> Self
The name of the Program.
Sourcepub fn set_program_name(self, input: Option<String>) -> Self
pub fn set_program_name(self, input: Option<String>) -> Self
The name of the Program.
Sourcepub fn get_program_name(&self) -> &Option<String>
pub fn get_program_name(&self) -> &Option<String>
The name of the Program.
Sourcepub fn schedule_configuration(self, input: ScheduleConfiguration) -> Self
pub fn schedule_configuration(self, input: ScheduleConfiguration) -> Self
The schedule configuration settings.
Sourcepub fn set_schedule_configuration(
self,
input: Option<ScheduleConfiguration>,
) -> Self
pub fn set_schedule_configuration( self, input: Option<ScheduleConfiguration>, ) -> Self
The schedule configuration settings.
Sourcepub fn get_schedule_configuration(&self) -> &Option<ScheduleConfiguration>
pub fn get_schedule_configuration(&self) -> &Option<ScheduleConfiguration>
The schedule configuration settings.
Sourcepub fn source_location_name(self, input: impl Into<String>) -> Self
pub fn source_location_name(self, input: impl Into<String>) -> Self
The name of the source location.
Sourcepub fn set_source_location_name(self, input: Option<String>) -> Self
pub fn set_source_location_name(self, input: Option<String>) -> Self
The name of the source location.
Sourcepub fn get_source_location_name(&self) -> &Option<String>
pub fn get_source_location_name(&self) -> &Option<String>
The name of the source location.
Sourcepub fn vod_source_name(self, input: impl Into<String>) -> Self
pub fn vod_source_name(self, input: impl Into<String>) -> Self
The name that's used to refer to a VOD source.
Sourcepub fn set_vod_source_name(self, input: Option<String>) -> Self
pub fn set_vod_source_name(self, input: Option<String>) -> Self
The name that's used to refer to a VOD source.
Sourcepub fn get_vod_source_name(&self) -> &Option<String>
pub fn get_vod_source_name(&self) -> &Option<String>
The name that's used to refer to a VOD source.
Sourcepub fn audience_media(self, input: AudienceMedia) -> Self
pub fn audience_media(self, input: AudienceMedia) -> Self
Appends an item to AudienceMedia
.
To override the contents of this collection use set_audience_media
.
The list of AudienceMedia defined in program.
Sourcepub fn set_audience_media(self, input: Option<Vec<AudienceMedia>>) -> Self
pub fn set_audience_media(self, input: Option<Vec<AudienceMedia>>) -> Self
The list of AudienceMedia defined in program.
Sourcepub fn get_audience_media(&self) -> &Option<Vec<AudienceMedia>>
pub fn get_audience_media(&self) -> &Option<Vec<AudienceMedia>>
The list of AudienceMedia defined in program.
Trait Implementations§
Source§impl Clone for CreateProgramFluentBuilder
impl Clone for CreateProgramFluentBuilder
Source§fn clone(&self) -> CreateProgramFluentBuilder
fn clone(&self) -> CreateProgramFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for CreateProgramFluentBuilder
impl !RefUnwindSafe for CreateProgramFluentBuilder
impl Send for CreateProgramFluentBuilder
impl Sync for CreateProgramFluentBuilder
impl Unpin for CreateProgramFluentBuilder
impl !UnwindSafe for CreateProgramFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);