pub struct CreateChannelFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateChannel
.
Creates a channel. For information about MediaTailor channels, see Working with channels in the MediaTailor User Guide.
Implementations§
Source§impl CreateChannelFluentBuilder
impl CreateChannelFluentBuilder
Sourcepub fn as_input(&self) -> &CreateChannelInputBuilder
pub fn as_input(&self) -> &CreateChannelInputBuilder
Access the CreateChannel as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateChannelOutput, SdkError<CreateChannelError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateChannelOutput, SdkError<CreateChannelError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateChannelOutput, CreateChannelError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateChannelOutput, CreateChannelError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn channel_name(self, input: impl Into<String>) -> Self
pub fn channel_name(self, input: impl Into<String>) -> Self
The name of the channel.
Sourcepub fn set_channel_name(self, input: Option<String>) -> Self
pub fn set_channel_name(self, input: Option<String>) -> Self
The name of the channel.
Sourcepub fn get_channel_name(&self) -> &Option<String>
pub fn get_channel_name(&self) -> &Option<String>
The name of the channel.
Sourcepub fn filler_slate(self, input: SlateSource) -> Self
pub fn filler_slate(self, input: SlateSource) -> Self
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn set_filler_slate(self, input: Option<SlateSource>) -> Self
pub fn set_filler_slate(self, input: Option<SlateSource>) -> Self
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn get_filler_slate(&self) -> &Option<SlateSource>
pub fn get_filler_slate(&self) -> &Option<SlateSource>
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn outputs(self, input: RequestOutputItem) -> Self
pub fn outputs(self, input: RequestOutputItem) -> Self
Appends an item to Outputs
.
To override the contents of this collection use set_outputs
.
The channel's output properties.
Sourcepub fn set_outputs(self, input: Option<Vec<RequestOutputItem>>) -> Self
pub fn set_outputs(self, input: Option<Vec<RequestOutputItem>>) -> Self
The channel's output properties.
Sourcepub fn get_outputs(&self) -> &Option<Vec<RequestOutputItem>>
pub fn get_outputs(&self) -> &Option<Vec<RequestOutputItem>>
The channel's output properties.
Sourcepub fn playback_mode(self, input: PlaybackMode) -> Self
pub fn playback_mode(self, input: PlaybackMode) -> Self
The type of playback mode to use for this channel.
LINEAR
- The programs in the schedule play once back-to-back in the schedule.
LOOP
- The programs in the schedule play back-to-back in an endless loop. When the last program in the schedule stops playing, playback loops back to the first program in the schedule.
Sourcepub fn set_playback_mode(self, input: Option<PlaybackMode>) -> Self
pub fn set_playback_mode(self, input: Option<PlaybackMode>) -> Self
The type of playback mode to use for this channel.
LINEAR
- The programs in the schedule play once back-to-back in the schedule.
LOOP
- The programs in the schedule play back-to-back in an endless loop. When the last program in the schedule stops playing, playback loops back to the first program in the schedule.
Sourcepub fn get_playback_mode(&self) -> &Option<PlaybackMode>
pub fn get_playback_mode(&self) -> &Option<PlaybackMode>
The type of playback mode to use for this channel.
LINEAR
- The programs in the schedule play once back-to-back in the schedule.
LOOP
- The programs in the schedule play back-to-back in an endless loop. When the last program in the schedule stops playing, playback loops back to the first program in the schedule.
Adds a key-value pair to Tags
.
To override the contents of this collection use set_tags
.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
Sourcepub fn time_shift_configuration(self, input: TimeShiftConfiguration) -> Self
pub fn time_shift_configuration(self, input: TimeShiftConfiguration) -> Self
The time-shifted viewing configuration you want to associate to the channel.
Sourcepub fn set_time_shift_configuration(
self,
input: Option<TimeShiftConfiguration>,
) -> Self
pub fn set_time_shift_configuration( self, input: Option<TimeShiftConfiguration>, ) -> Self
The time-shifted viewing configuration you want to associate to the channel.
Sourcepub fn get_time_shift_configuration(&self) -> &Option<TimeShiftConfiguration>
pub fn get_time_shift_configuration(&self) -> &Option<TimeShiftConfiguration>
The time-shifted viewing configuration you want to associate to the channel.
Sourcepub fn audiences(self, input: impl Into<String>) -> Self
pub fn audiences(self, input: impl Into<String>) -> Self
Appends an item to Audiences
.
To override the contents of this collection use set_audiences
.
The list of audiences defined in channel.
Sourcepub fn set_audiences(self, input: Option<Vec<String>>) -> Self
pub fn set_audiences(self, input: Option<Vec<String>>) -> Self
The list of audiences defined in channel.
Sourcepub fn get_audiences(&self) -> &Option<Vec<String>>
pub fn get_audiences(&self) -> &Option<Vec<String>>
The list of audiences defined in channel.
Trait Implementations§
Source§impl Clone for CreateChannelFluentBuilder
impl Clone for CreateChannelFluentBuilder
Source§fn clone(&self) -> CreateChannelFluentBuilder
fn clone(&self) -> CreateChannelFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for CreateChannelFluentBuilder
impl !RefUnwindSafe for CreateChannelFluentBuilder
impl Send for CreateChannelFluentBuilder
impl Sync for CreateChannelFluentBuilder
impl Unpin for CreateChannelFluentBuilder
impl !UnwindSafe for CreateChannelFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);