#[non_exhaustive]pub struct ResetOriginEndpointStateOutputBuilder { /* private fields */ }
Expand description
A builder for ResetOriginEndpointStateOutput
.
Implementations§
Source§impl ResetOriginEndpointStateOutputBuilder
impl ResetOriginEndpointStateOutputBuilder
Sourcepub fn channel_group_name(self, input: impl Into<String>) -> Self
pub fn channel_group_name(self, input: impl Into<String>) -> Self
The name of the channel group that contains the channel with the origin endpoint that you just reset.
This field is required.Sourcepub fn set_channel_group_name(self, input: Option<String>) -> Self
pub fn set_channel_group_name(self, input: Option<String>) -> Self
The name of the channel group that contains the channel with the origin endpoint that you just reset.
Sourcepub fn get_channel_group_name(&self) -> &Option<String>
pub fn get_channel_group_name(&self) -> &Option<String>
The name of the channel group that contains the channel with the origin endpoint that you just reset.
Sourcepub fn channel_name(self, input: impl Into<String>) -> Self
pub fn channel_name(self, input: impl Into<String>) -> Self
The name of the channel with the origin endpoint that you just reset.
This field is required.Sourcepub fn set_channel_name(self, input: Option<String>) -> Self
pub fn set_channel_name(self, input: Option<String>) -> Self
The name of the channel with the origin endpoint that you just reset.
Sourcepub fn get_channel_name(&self) -> &Option<String>
pub fn get_channel_name(&self) -> &Option<String>
The name of the channel with the origin endpoint that you just reset.
Sourcepub fn origin_endpoint_name(self, input: impl Into<String>) -> Self
pub fn origin_endpoint_name(self, input: impl Into<String>) -> Self
The name of the origin endpoint that you just reset.
This field is required.Sourcepub fn set_origin_endpoint_name(self, input: Option<String>) -> Self
pub fn set_origin_endpoint_name(self, input: Option<String>) -> Self
The name of the origin endpoint that you just reset.
Sourcepub fn get_origin_endpoint_name(&self) -> &Option<String>
pub fn get_origin_endpoint_name(&self) -> &Option<String>
The name of the origin endpoint that you just reset.
Sourcepub fn arn(self, input: impl Into<String>) -> Self
pub fn arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) associated with the endpoint that you just reset.
This field is required.Sourcepub fn set_arn(self, input: Option<String>) -> Self
pub fn set_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) associated with the endpoint that you just reset.
Sourcepub fn get_arn(&self) -> &Option<String>
pub fn get_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) associated with the endpoint that you just reset.
Sourcepub fn reset_at(self, input: DateTime) -> Self
pub fn reset_at(self, input: DateTime) -> Self
The time that the origin endpoint was last reset.
This field is required.Sourcepub fn set_reset_at(self, input: Option<DateTime>) -> Self
pub fn set_reset_at(self, input: Option<DateTime>) -> Self
The time that the origin endpoint was last reset.
Sourcepub fn get_reset_at(&self) -> &Option<DateTime>
pub fn get_reset_at(&self) -> &Option<DateTime>
The time that the origin endpoint was last reset.
Sourcepub fn build(self) -> Result<ResetOriginEndpointStateOutput, BuildError>
pub fn build(self) -> Result<ResetOriginEndpointStateOutput, BuildError>
Consumes the builder and constructs a ResetOriginEndpointStateOutput
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for ResetOriginEndpointStateOutputBuilder
impl Clone for ResetOriginEndpointStateOutputBuilder
Source§fn clone(&self) -> ResetOriginEndpointStateOutputBuilder
fn clone(&self) -> ResetOriginEndpointStateOutputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for ResetOriginEndpointStateOutputBuilder
impl Default for ResetOriginEndpointStateOutputBuilder
Source§fn default() -> ResetOriginEndpointStateOutputBuilder
fn default() -> ResetOriginEndpointStateOutputBuilder
Source§impl PartialEq for ResetOriginEndpointStateOutputBuilder
impl PartialEq for ResetOriginEndpointStateOutputBuilder
Source§fn eq(&self, other: &ResetOriginEndpointStateOutputBuilder) -> bool
fn eq(&self, other: &ResetOriginEndpointStateOutputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ResetOriginEndpointStateOutputBuilder
Auto Trait Implementations§
impl Freeze for ResetOriginEndpointStateOutputBuilder
impl RefUnwindSafe for ResetOriginEndpointStateOutputBuilder
impl Send for ResetOriginEndpointStateOutputBuilder
impl Sync for ResetOriginEndpointStateOutputBuilder
impl Unpin for ResetOriginEndpointStateOutputBuilder
impl UnwindSafe for ResetOriginEndpointStateOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);