InputDeviceUhdSettings

Struct InputDeviceUhdSettings 

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#[non_exhaustive]
pub struct InputDeviceUhdSettings {
Show 13 fields pub active_input: Option<InputDeviceActiveInput>, pub configured_input: Option<InputDeviceConfiguredInput>, pub device_state: Option<InputDeviceState>, pub framerate: Option<f64>, pub height: Option<i32>, pub max_bitrate: Option<i32>, pub scan_type: Option<InputDeviceScanType>, pub width: Option<i32>, pub latency_ms: Option<i32>, pub codec: Option<InputDeviceCodec>, pub mediaconnect_settings: Option<InputDeviceMediaConnectSettings>, pub audio_channel_pairs: Option<Vec<InputDeviceUhdAudioChannelPairConfig>>, pub input_resolution: Option<String>,
}
Expand description

Settings that describe the active source from the input device, and the video characteristics of that source.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§active_input: Option<InputDeviceActiveInput>

If you specified Auto as the configured input, specifies which of the sources is currently active (SDI or HDMI).

§configured_input: Option<InputDeviceConfiguredInput>

The source at the input device that is currently active. You can specify this source.

§device_state: Option<InputDeviceState>

The state of the input device.

§framerate: Option<f64>

The frame rate of the video source.

§height: Option<i32>

The height of the video source, in pixels.

§max_bitrate: Option<i32>

The current maximum bitrate for ingesting this source, in bits per second. You can specify this maximum.

§scan_type: Option<InputDeviceScanType>

The scan type of the video source.

§width: Option<i32>

The width of the video source, in pixels.

§latency_ms: Option<i32>

The Link device’s buffer size (latency) in milliseconds (ms). You can specify this value.

§codec: Option<InputDeviceCodec>

The codec for the video that the device produces.

§mediaconnect_settings: Option<InputDeviceMediaConnectSettings>

Information about the MediaConnect flow attached to the device. Returned only if the outputType is MEDIACONNECT_FLOW.

§audio_channel_pairs: Option<Vec<InputDeviceUhdAudioChannelPairConfig>>

An array of eight audio configurations, one for each audio pair in the source. Each audio configuration specifies either to exclude the pair, or to format it and include it in the output from the UHD device. Applies only when the device is configured as the source for a MediaConnect flow.

§input_resolution: Option<String>

The resolution of the Link device’s source (HD or UHD). This value determines MediaLive resource allocation and billing for this input.

Implementations§

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impl InputDeviceUhdSettings

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pub fn active_input(&self) -> Option<&InputDeviceActiveInput>

If you specified Auto as the configured input, specifies which of the sources is currently active (SDI or HDMI).

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pub fn configured_input(&self) -> Option<&InputDeviceConfiguredInput>

The source at the input device that is currently active. You can specify this source.

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pub fn device_state(&self) -> Option<&InputDeviceState>

The state of the input device.

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pub fn framerate(&self) -> Option<f64>

The frame rate of the video source.

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pub fn height(&self) -> Option<i32>

The height of the video source, in pixels.

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pub fn max_bitrate(&self) -> Option<i32>

The current maximum bitrate for ingesting this source, in bits per second. You can specify this maximum.

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pub fn scan_type(&self) -> Option<&InputDeviceScanType>

The scan type of the video source.

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pub fn width(&self) -> Option<i32>

The width of the video source, in pixels.

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pub fn latency_ms(&self) -> Option<i32>

The Link device’s buffer size (latency) in milliseconds (ms). You can specify this value.

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pub fn codec(&self) -> Option<&InputDeviceCodec>

The codec for the video that the device produces.

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pub fn mediaconnect_settings(&self) -> Option<&InputDeviceMediaConnectSettings>

Information about the MediaConnect flow attached to the device. Returned only if the outputType is MEDIACONNECT_FLOW.

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pub fn audio_channel_pairs(&self) -> &[InputDeviceUhdAudioChannelPairConfig]

An array of eight audio configurations, one for each audio pair in the source. Each audio configuration specifies either to exclude the pair, or to format it and include it in the output from the UHD device. Applies only when the device is configured as the source for a MediaConnect flow.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .audio_channel_pairs.is_none().

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pub fn input_resolution(&self) -> Option<&str>

The resolution of the Link device’s source (HD or UHD). This value determines MediaLive resource allocation and billing for this input.

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impl InputDeviceUhdSettings

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pub fn builder() -> InputDeviceUhdSettingsBuilder

Creates a new builder-style object to manufacture InputDeviceUhdSettings.

Trait Implementations§

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impl Clone for InputDeviceUhdSettings

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fn clone(&self) -> InputDeviceUhdSettings

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InputDeviceUhdSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for InputDeviceUhdSettings

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fn eq(&self, other: &InputDeviceUhdSettings) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for InputDeviceUhdSettings

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