#[non_exhaustive]pub struct CreateNetworkOutput {
pub arn: Option<String>,
pub associated_cluster_ids: Option<Vec<String>>,
pub id: Option<String>,
pub ip_pools: Option<Vec<IpPool>>,
pub name: Option<String>,
pub routes: Option<Vec<Route>>,
pub state: Option<NetworkState>,
/* private fields */
}
Expand description
Placeholder documentation for CreateNetworkResponse
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.arn: Option<String>
The ARN of this Network. It is automatically assigned when the Network is created.
associated_cluster_ids: Option<Vec<String>>
Placeholder documentation for __listOf__string
id: Option<String>
The ID of the Network. Unique in the AWS account. The ID is the resource-id portion of the ARN.
ip_pools: Option<Vec<IpPool>>
An array of IpPools in your organization’s network that identify a collection of IP addresses in this network that are reserved for use in MediaLive Anywhere. MediaLive Anywhere uses these IP addresses for Push inputs (in both Bridge and NAT networks) and for output destinations (only in Bridge networks). Each IpPool specifies one CIDR block.
name: Option<String>
The name that you specified for the Network.
routes: Option<Vec<Route>>
An array of routes that MediaLive Anywhere needs to know about in order to route encoding traffic.
state: Option<NetworkState>
The current state of the Network. Only MediaLive Anywhere can change the state.
Implementations§
Source§impl CreateNetworkOutput
impl CreateNetworkOutput
Sourcepub fn arn(&self) -> Option<&str>
pub fn arn(&self) -> Option<&str>
The ARN of this Network. It is automatically assigned when the Network is created.
Sourcepub fn associated_cluster_ids(&self) -> &[String]
pub fn associated_cluster_ids(&self) -> &[String]
Placeholder documentation for __listOf__string
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .associated_cluster_ids.is_none()
.
Sourcepub fn id(&self) -> Option<&str>
pub fn id(&self) -> Option<&str>
The ID of the Network. Unique in the AWS account. The ID is the resource-id portion of the ARN.
Sourcepub fn ip_pools(&self) -> &[IpPool]
pub fn ip_pools(&self) -> &[IpPool]
An array of IpPools in your organization’s network that identify a collection of IP addresses in this network that are reserved for use in MediaLive Anywhere. MediaLive Anywhere uses these IP addresses for Push inputs (in both Bridge and NAT networks) and for output destinations (only in Bridge networks). Each IpPool specifies one CIDR block.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .ip_pools.is_none()
.
Sourcepub fn routes(&self) -> &[Route]
pub fn routes(&self) -> &[Route]
An array of routes that MediaLive Anywhere needs to know about in order to route encoding traffic.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .routes.is_none()
.
Sourcepub fn state(&self) -> Option<&NetworkState>
pub fn state(&self) -> Option<&NetworkState>
The current state of the Network. Only MediaLive Anywhere can change the state.
Source§impl CreateNetworkOutput
impl CreateNetworkOutput
Sourcepub fn builder() -> CreateNetworkOutputBuilder
pub fn builder() -> CreateNetworkOutputBuilder
Creates a new builder-style object to manufacture CreateNetworkOutput
.
Trait Implementations§
Source§impl Clone for CreateNetworkOutput
impl Clone for CreateNetworkOutput
Source§fn clone(&self) -> CreateNetworkOutput
fn clone(&self) -> CreateNetworkOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateNetworkOutput
impl Debug for CreateNetworkOutput
Source§impl PartialEq for CreateNetworkOutput
impl PartialEq for CreateNetworkOutput
Source§impl RequestId for CreateNetworkOutput
impl RequestId for CreateNetworkOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for CreateNetworkOutput
Auto Trait Implementations§
impl Freeze for CreateNetworkOutput
impl RefUnwindSafe for CreateNetworkOutput
impl Send for CreateNetworkOutput
impl Sync for CreateNetworkOutput
impl Unpin for CreateNetworkOutput
impl UnwindSafe for CreateNetworkOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);