#[non_exhaustive]pub struct EncryptionContractConfiguration {
pub speke_audio_preset: Option<PresetSpeke20Audio>,
pub speke_video_preset: Option<PresetSpeke20Video>,
}Expand description
Specify the SPEKE version, either v1.0 or v2.0, that MediaConvert uses when encrypting your output. For more information, see: https://docs.aws.amazon.com/speke/latest/documentation/speke-api-specification.html To use SPEKE v1.0: Leave blank. To use SPEKE v2.0: Specify a SPEKE v2.0 video preset and a SPEKE v2.0 audio preset.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.speke_audio_preset: Option<PresetSpeke20Audio>Specify which SPEKE version 2.0 audio preset MediaConvert uses to request content keys from your SPEKE server. For more information, see: https://docs.aws.amazon.com/mediaconvert/latest/ug/drm-content-speke-v2-presets.html To encrypt to your audio outputs, choose from the following: Audio preset 1, Audio preset 2, or Audio preset 3. To encrypt your audio outputs, using the same content key for both your audio and video outputs: Choose Shared. When you do, you must also set SPEKE v2.0 video preset to Shared. To not encrypt your audio outputs: Choose Unencrypted. When you do, to encrypt your video outputs, you must also specify a SPEKE v2.0 video preset (other than Shared or Unencrypted).
speke_video_preset: Option<PresetSpeke20Video>Specify which SPEKE version 2.0 video preset MediaConvert uses to request content keys from your SPEKE server. For more information, see: https://docs.aws.amazon.com/mediaconvert/latest/ug/drm-content-speke-v2-presets.html To encrypt to your video outputs, choose from the following: Video preset 1, Video preset 2, Video preset 3, Video preset 4, Video preset 5, Video preset 6, Video preset 7, or Video preset 8. To encrypt your video outputs, using the same content key for both your video and audio outputs: Choose Shared. When you do, you must also set SPEKE v2.0 audio preset to Shared. To not encrypt your video outputs: Choose Unencrypted. When you do, to encrypt your audio outputs, you must also specify a SPEKE v2.0 audio preset (other than Shared or Unencrypted).
Implementations§
Source§impl EncryptionContractConfiguration
impl EncryptionContractConfiguration
Sourcepub fn speke_audio_preset(&self) -> Option<&PresetSpeke20Audio>
pub fn speke_audio_preset(&self) -> Option<&PresetSpeke20Audio>
Specify which SPEKE version 2.0 audio preset MediaConvert uses to request content keys from your SPEKE server. For more information, see: https://docs.aws.amazon.com/mediaconvert/latest/ug/drm-content-speke-v2-presets.html To encrypt to your audio outputs, choose from the following: Audio preset 1, Audio preset 2, or Audio preset 3. To encrypt your audio outputs, using the same content key for both your audio and video outputs: Choose Shared. When you do, you must also set SPEKE v2.0 video preset to Shared. To not encrypt your audio outputs: Choose Unencrypted. When you do, to encrypt your video outputs, you must also specify a SPEKE v2.0 video preset (other than Shared or Unencrypted).
Sourcepub fn speke_video_preset(&self) -> Option<&PresetSpeke20Video>
pub fn speke_video_preset(&self) -> Option<&PresetSpeke20Video>
Specify which SPEKE version 2.0 video preset MediaConvert uses to request content keys from your SPEKE server. For more information, see: https://docs.aws.amazon.com/mediaconvert/latest/ug/drm-content-speke-v2-presets.html To encrypt to your video outputs, choose from the following: Video preset 1, Video preset 2, Video preset 3, Video preset 4, Video preset 5, Video preset 6, Video preset 7, or Video preset 8. To encrypt your video outputs, using the same content key for both your video and audio outputs: Choose Shared. When you do, you must also set SPEKE v2.0 audio preset to Shared. To not encrypt your video outputs: Choose Unencrypted. When you do, to encrypt your audio outputs, you must also specify a SPEKE v2.0 audio preset (other than Shared or Unencrypted).
Source§impl EncryptionContractConfiguration
impl EncryptionContractConfiguration
Sourcepub fn builder() -> EncryptionContractConfigurationBuilder
pub fn builder() -> EncryptionContractConfigurationBuilder
Creates a new builder-style object to manufacture EncryptionContractConfiguration.
Trait Implementations§
Source§impl Clone for EncryptionContractConfiguration
impl Clone for EncryptionContractConfiguration
Source§fn clone(&self) -> EncryptionContractConfiguration
fn clone(&self) -> EncryptionContractConfiguration
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for EncryptionContractConfiguration
impl PartialEq for EncryptionContractConfiguration
Source§fn eq(&self, other: &EncryptionContractConfiguration) -> bool
fn eq(&self, other: &EncryptionContractConfiguration) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EncryptionContractConfiguration
Auto Trait Implementations§
impl Freeze for EncryptionContractConfiguration
impl RefUnwindSafe for EncryptionContractConfiguration
impl Send for EncryptionContractConfiguration
impl Sync for EncryptionContractConfiguration
impl Unpin for EncryptionContractConfiguration
impl UnsafeUnpin for EncryptionContractConfiguration
impl UnwindSafe for EncryptionContractConfiguration
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);