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DynamicAudioSelector

Struct DynamicAudioSelector 

Source
#[non_exhaustive]
pub struct DynamicAudioSelector { pub audio_duration_correction: Option<AudioDurationCorrection>, pub external_audio_file_input: Option<String>, pub language_code: Option<LanguageCode>, pub offset: Option<i32>, pub selector_type: Option<DynamicAudioSelectorType>, }
Expand description

Use Dynamic audio selectors when you do not know the track layout of your source when you submit your job, but want to select multiple audio tracks. When you include an audio track in your output and specify this Dynamic audio selector as the Audio source, MediaConvert creates an audio track within that output for each dynamically selected track. Note that when you include a Dynamic audio selector for two or more inputs, each input must have the same number of audio tracks and audio channels.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§audio_duration_correction: Option<AudioDurationCorrection>

Apply audio timing corrections to help synchronize audio and video in your output. To apply timing corrections, your input must meet the following requirements: * Container: MP4, or MOV, with an accurate time-to-sample (STTS) table. * Audio track: AAC. Choose from the following audio timing correction settings: * Disabled (Default): Apply no correction. * Auto: Recommended for most inputs. MediaConvert analyzes the audio timing in your input and determines which correction setting to use, if needed. * Track: Adjust the duration of each audio frame by a constant amount to align the audio track length with STTS duration. Track-level correction does not affect pitch, and is recommended for tonal audio content such as music. * Frame: Adjust the duration of each audio frame by a variable amount to align audio frames with STTS timestamps. No corrections are made to already-aligned frames. Frame-level correction may affect the pitch of corrected frames, and is recommended for atonal audio content such as speech or percussion. * Force: Apply audio duration correction, either Track or Frame depending on your input, regardless of the accuracy of your input’s STTS table. Your output audio and video may not be aligned or it may contain audio artifacts.

§external_audio_file_input: Option<String>

Specify the S3, HTTP, or HTTPS URL for your external audio file input.

§language_code: Option<LanguageCode>

Specify the language, using an ISO 639-2 three-letter code in all capital letters. You can find a list of codes at: https://www.loc.gov/standards/iso639-2/php/code_list.php

§offset: Option<i32>

Specify a time delta, in milliseconds, to offset the audio from the input video. To specify no offset: Keep the default value, 0. To specify an offset: Enter an integer from -2147483648 to 2147483647

§selector_type: Option<DynamicAudioSelectorType>

Specify which audio tracks to dynamically select from your source. To select all audio tracks: Keep the default value, All tracks. To select all audio tracks with a specific language code: Choose Language code. When you do, you must also specify a language code under the Language code setting. If there is no matching Language code in your source, then no track will be selected.

Implementations§

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impl DynamicAudioSelector

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pub fn audio_duration_correction(&self) -> Option<&AudioDurationCorrection>

Apply audio timing corrections to help synchronize audio and video in your output. To apply timing corrections, your input must meet the following requirements: * Container: MP4, or MOV, with an accurate time-to-sample (STTS) table. * Audio track: AAC. Choose from the following audio timing correction settings: * Disabled (Default): Apply no correction. * Auto: Recommended for most inputs. MediaConvert analyzes the audio timing in your input and determines which correction setting to use, if needed. * Track: Adjust the duration of each audio frame by a constant amount to align the audio track length with STTS duration. Track-level correction does not affect pitch, and is recommended for tonal audio content such as music. * Frame: Adjust the duration of each audio frame by a variable amount to align audio frames with STTS timestamps. No corrections are made to already-aligned frames. Frame-level correction may affect the pitch of corrected frames, and is recommended for atonal audio content such as speech or percussion. * Force: Apply audio duration correction, either Track or Frame depending on your input, regardless of the accuracy of your input’s STTS table. Your output audio and video may not be aligned or it may contain audio artifacts.

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pub fn external_audio_file_input(&self) -> Option<&str>

Specify the S3, HTTP, or HTTPS URL for your external audio file input.

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pub fn language_code(&self) -> Option<&LanguageCode>

Specify the language, using an ISO 639-2 three-letter code in all capital letters. You can find a list of codes at: https://www.loc.gov/standards/iso639-2/php/code_list.php

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pub fn offset(&self) -> Option<i32>

Specify a time delta, in milliseconds, to offset the audio from the input video. To specify no offset: Keep the default value, 0. To specify an offset: Enter an integer from -2147483648 to 2147483647

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pub fn selector_type(&self) -> Option<&DynamicAudioSelectorType>

Specify which audio tracks to dynamically select from your source. To select all audio tracks: Keep the default value, All tracks. To select all audio tracks with a specific language code: Choose Language code. When you do, you must also specify a language code under the Language code setting. If there is no matching Language code in your source, then no track will be selected.

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impl DynamicAudioSelector

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pub fn builder() -> DynamicAudioSelectorBuilder

Creates a new builder-style object to manufacture DynamicAudioSelector.

Trait Implementations§

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impl Clone for DynamicAudioSelector

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fn clone(&self) -> DynamicAudioSelector

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DynamicAudioSelector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DynamicAudioSelector

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fn eq(&self, other: &DynamicAudioSelector) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DynamicAudioSelector

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