#[non_exhaustive]pub enum VideoTimecodeInsertion {
Disabled,
PicTimingSei,
Unknown(UnknownVariantValue),
}Expand description
When writing a match expression against VideoTimecodeInsertion, it is important to ensure
your code is forward-compatible. That is, if a match arm handles a case for a
feature that is supported by the service but has not been represented as an enum
variant in a current version of SDK, your code should continue to work when you
upgrade SDK to a future version in which the enum does include a variant for that
feature.
Here is an example of how you can make a match expression forward-compatible:
# let videotimecodeinsertion = unimplemented!();
match videotimecodeinsertion {
VideoTimecodeInsertion::Disabled => { /* ... */ },
VideoTimecodeInsertion::PicTimingSei => { /* ... */ },
other @ _ if other.as_str() == "NewFeature" => { /* handles a case for `NewFeature` */ },
_ => { /* ... */ },
}The above code demonstrates that when videotimecodeinsertion represents
NewFeature, the execution path will lead to the second last match arm,
even though the enum does not contain a variant VideoTimecodeInsertion::NewFeature
in the current version of SDK. The reason is that the variable other,
created by the @ operator, is bound to
VideoTimecodeInsertion::Unknown(UnknownVariantValue("NewFeature".to_owned()))
and calling as_str on it yields "NewFeature".
This match expression is forward-compatible when executed with a newer
version of SDK where the variant VideoTimecodeInsertion::NewFeature is defined.
Specifically, when videotimecodeinsertion represents NewFeature,
the execution path will hit the second last match arm as before by virtue of
calling as_str on VideoTimecodeInsertion::NewFeature also yielding "NewFeature".
Explicitly matching on the Unknown variant should
be avoided for two reasons:
- The inner data
UnknownVariantValueis opaque, and no further information can be extracted. - It might inadvertently shadow other intended match arms.
Applies only to H.264, H.265, MPEG2, and ProRes outputs. Only enable Timecode insertion when the input frame rate is identical to the output frame rate. To include timecodes in this output, set Timecode insertion to PIC_TIMING_SEI. To leave them out, set it to DISABLED. Default is DISABLED. When the service inserts timecodes in an output, by default, it uses any embedded timecodes from the input. If none are present, the service will set the timecode for the first output frame to zero. To change this default behavior, adjust the settings under Timecode configuration. In the console, these settings are located under Job > Job settings > Timecode configuration. Note - Timecode source under input settings does not affect the timecodes that are inserted in the output. Source under Job settings > Timecode configuration does.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Disabled
PicTimingSei
Unknown(UnknownVariantValue)
Don’t directly match on Unknown. See the docs on this enum for the correct way to handle unknown variants.
Unknown contains new variants that have been added since this code was generated.
Implementations§
Source§impl VideoTimecodeInsertion
impl VideoTimecodeInsertion
Sourcepub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
pub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
Parses the enum value while disallowing unknown variants.
Unknown variants will result in an error.
Trait Implementations§
Source§impl AsRef<str> for VideoTimecodeInsertion
impl AsRef<str> for VideoTimecodeInsertion
Source§impl Clone for VideoTimecodeInsertion
impl Clone for VideoTimecodeInsertion
Source§fn clone(&self) -> VideoTimecodeInsertion
fn clone(&self) -> VideoTimecodeInsertion
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for VideoTimecodeInsertion
impl Debug for VideoTimecodeInsertion
Source§impl Display for VideoTimecodeInsertion
impl Display for VideoTimecodeInsertion
Source§impl From<&str> for VideoTimecodeInsertion
impl From<&str> for VideoTimecodeInsertion
Source§impl FromStr for VideoTimecodeInsertion
impl FromStr for VideoTimecodeInsertion
Source§impl Hash for VideoTimecodeInsertion
impl Hash for VideoTimecodeInsertion
Source§impl Ord for VideoTimecodeInsertion
impl Ord for VideoTimecodeInsertion
Source§fn cmp(&self, other: &VideoTimecodeInsertion) -> Ordering
fn cmp(&self, other: &VideoTimecodeInsertion) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for VideoTimecodeInsertion
impl PartialEq for VideoTimecodeInsertion
Source§fn eq(&self, other: &VideoTimecodeInsertion) -> bool
fn eq(&self, other: &VideoTimecodeInsertion) -> bool
self and other values to be equal, and is used by ==.Source§impl PartialOrd for VideoTimecodeInsertion
impl PartialOrd for VideoTimecodeInsertion
impl Eq for VideoTimecodeInsertion
impl StructuralPartialEq for VideoTimecodeInsertion
Auto Trait Implementations§
impl Freeze for VideoTimecodeInsertion
impl RefUnwindSafe for VideoTimecodeInsertion
impl Send for VideoTimecodeInsertion
impl Sync for VideoTimecodeInsertion
impl Unpin for VideoTimecodeInsertion
impl UnsafeUnpin for VideoTimecodeInsertion
impl UnwindSafe for VideoTimecodeInsertion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);