#[non_exhaustive]pub struct Bridge {
pub bridge_arn: Option<String>,
pub bridge_messages: Option<Vec<MessageDetail>>,
pub bridge_state: Option<BridgeState>,
pub egress_gateway_bridge: Option<EgressGatewayBridge>,
pub ingress_gateway_bridge: Option<IngressGatewayBridge>,
pub name: Option<String>,
pub outputs: Option<Vec<BridgeOutput>>,
pub placement_arn: Option<String>,
pub source_failover_config: Option<FailoverConfig>,
pub sources: Option<Vec<BridgeSource>>,
}
Expand description
A Bridge is the connection between your data center's Instances and the Amazon Web Services cloud. A bridge can be used to send video from the Amazon Web Services cloud to your data center or from your data center to the Amazon Web Services cloud.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.bridge_arn: Option<String>
The Amazon Resource Number (ARN) of the bridge.
bridge_messages: Option<Vec<MessageDetail>>
Messages with details about the bridge.
bridge_state: Option<BridgeState>
The state of the bridge.
egress_gateway_bridge: Option<EgressGatewayBridge>
An egress bridge is a cloud-to-ground bridge. The content comes from an existing MediaConnect flow and is delivered to your premises.
ingress_gateway_bridge: Option<IngressGatewayBridge>
An ingress bridge is a ground-to-cloud bridge. The content originates at your premises and is delivered to the cloud.
name: Option<String>
The name of the bridge.
outputs: Option<Vec<BridgeOutput>>
The outputs on this bridge.
placement_arn: Option<String>
The placement Amazon Resource Number (ARN) of the bridge.
source_failover_config: Option<FailoverConfig>
The settings for source failover.
sources: Option<Vec<BridgeSource>>
The sources on this bridge.
Implementations§
Source§impl Bridge
impl Bridge
Sourcepub fn bridge_arn(&self) -> Option<&str>
pub fn bridge_arn(&self) -> Option<&str>
The Amazon Resource Number (ARN) of the bridge.
Sourcepub fn bridge_messages(&self) -> &[MessageDetail]
pub fn bridge_messages(&self) -> &[MessageDetail]
Messages with details about the bridge.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .bridge_messages.is_none()
.
Sourcepub fn bridge_state(&self) -> Option<&BridgeState>
pub fn bridge_state(&self) -> Option<&BridgeState>
The state of the bridge.
Sourcepub fn egress_gateway_bridge(&self) -> Option<&EgressGatewayBridge>
pub fn egress_gateway_bridge(&self) -> Option<&EgressGatewayBridge>
An egress bridge is a cloud-to-ground bridge. The content comes from an existing MediaConnect flow and is delivered to your premises.
Sourcepub fn ingress_gateway_bridge(&self) -> Option<&IngressGatewayBridge>
pub fn ingress_gateway_bridge(&self) -> Option<&IngressGatewayBridge>
An ingress bridge is a ground-to-cloud bridge. The content originates at your premises and is delivered to the cloud.
Sourcepub fn outputs(&self) -> &[BridgeOutput]
pub fn outputs(&self) -> &[BridgeOutput]
The outputs on this bridge.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .outputs.is_none()
.
Sourcepub fn placement_arn(&self) -> Option<&str>
pub fn placement_arn(&self) -> Option<&str>
The placement Amazon Resource Number (ARN) of the bridge.
Sourcepub fn source_failover_config(&self) -> Option<&FailoverConfig>
pub fn source_failover_config(&self) -> Option<&FailoverConfig>
The settings for source failover.
Sourcepub fn sources(&self) -> &[BridgeSource]
pub fn sources(&self) -> &[BridgeSource]
The sources on this bridge.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .sources.is_none()
.
Trait Implementations§
impl StructuralPartialEq for Bridge
Auto Trait Implementations§
impl Freeze for Bridge
impl RefUnwindSafe for Bridge
impl Send for Bridge
impl Sync for Bridge
impl Unpin for Bridge
impl UnwindSafe for Bridge
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);