#[non_exhaustive]
pub struct UpdateRuleSetInput { pub rule_set_id: Option<String>, pub rule_set_name: Option<String>, pub rules: Option<Vec<Rule>>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§rule_set_id: Option<String>

The identifier of a rule set you want to update.

§rule_set_name: Option<String>

A user-friendly name for the rule set resource.

§rules: Option<Vec<Rule>>

A new set of rules to replace the current rules of the rule set—these rules will override all the rules of the rule set.

Implementations§

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impl UpdateRuleSetInput

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pub fn rule_set_id(&self) -> Option<&str>

The identifier of a rule set you want to update.

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pub fn rule_set_name(&self) -> Option<&str>

A user-friendly name for the rule set resource.

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pub fn rules(&self) -> &[Rule]

A new set of rules to replace the current rules of the rule set—these rules will override all the rules of the rule set.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .rules.is_none().

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impl UpdateRuleSetInput

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pub fn builder() -> UpdateRuleSetInputBuilder

Creates a new builder-style object to manufacture UpdateRuleSetInput.

Trait Implementations§

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impl Clone for UpdateRuleSetInput

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fn clone(&self) -> UpdateRuleSetInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateRuleSetInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UpdateRuleSetInput

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fn eq(&self, other: &UpdateRuleSetInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateRuleSetInput

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fn into_shared(self) -> Shared

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type Error = <U as TryFrom<T>>::Error

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