#[non_exhaustive]pub struct BucketLevelPermissionsBuilder { /* private fields */ }
Expand description
A builder for BucketLevelPermissions
.
Implementations§
Source§impl BucketLevelPermissionsBuilder
impl BucketLevelPermissionsBuilder
Sourcepub fn access_control_list(self, input: AccessControlList) -> Self
pub fn access_control_list(self, input: AccessControlList) -> Self
The permissions settings of the access control list (ACL) for the bucket. This value is null if an ACL hasn't been defined for the bucket.
Sourcepub fn set_access_control_list(self, input: Option<AccessControlList>) -> Self
pub fn set_access_control_list(self, input: Option<AccessControlList>) -> Self
The permissions settings of the access control list (ACL) for the bucket. This value is null if an ACL hasn't been defined for the bucket.
Sourcepub fn get_access_control_list(&self) -> &Option<AccessControlList>
pub fn get_access_control_list(&self) -> &Option<AccessControlList>
The permissions settings of the access control list (ACL) for the bucket. This value is null if an ACL hasn't been defined for the bucket.
Sourcepub fn block_public_access(self, input: BlockPublicAccess) -> Self
pub fn block_public_access(self, input: BlockPublicAccess) -> Self
The block public access settings for the bucket.
Sourcepub fn set_block_public_access(self, input: Option<BlockPublicAccess>) -> Self
pub fn set_block_public_access(self, input: Option<BlockPublicAccess>) -> Self
The block public access settings for the bucket.
Sourcepub fn get_block_public_access(&self) -> &Option<BlockPublicAccess>
pub fn get_block_public_access(&self) -> &Option<BlockPublicAccess>
The block public access settings for the bucket.
Sourcepub fn bucket_policy(self, input: BucketPolicy) -> Self
pub fn bucket_policy(self, input: BucketPolicy) -> Self
The permissions settings of the bucket policy for the bucket. This value is null if a bucket policy hasn't been defined for the bucket.
Sourcepub fn set_bucket_policy(self, input: Option<BucketPolicy>) -> Self
pub fn set_bucket_policy(self, input: Option<BucketPolicy>) -> Self
The permissions settings of the bucket policy for the bucket. This value is null if a bucket policy hasn't been defined for the bucket.
Sourcepub fn get_bucket_policy(&self) -> &Option<BucketPolicy>
pub fn get_bucket_policy(&self) -> &Option<BucketPolicy>
The permissions settings of the bucket policy for the bucket. This value is null if a bucket policy hasn't been defined for the bucket.
Sourcepub fn build(self) -> BucketLevelPermissions
pub fn build(self) -> BucketLevelPermissions
Consumes the builder and constructs a BucketLevelPermissions
.
Trait Implementations§
Source§impl Clone for BucketLevelPermissionsBuilder
impl Clone for BucketLevelPermissionsBuilder
Source§fn clone(&self) -> BucketLevelPermissionsBuilder
fn clone(&self) -> BucketLevelPermissionsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for BucketLevelPermissionsBuilder
impl Default for BucketLevelPermissionsBuilder
Source§fn default() -> BucketLevelPermissionsBuilder
fn default() -> BucketLevelPermissionsBuilder
Source§impl PartialEq for BucketLevelPermissionsBuilder
impl PartialEq for BucketLevelPermissionsBuilder
Source§fn eq(&self, other: &BucketLevelPermissionsBuilder) -> bool
fn eq(&self, other: &BucketLevelPermissionsBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for BucketLevelPermissionsBuilder
Auto Trait Implementations§
impl Freeze for BucketLevelPermissionsBuilder
impl RefUnwindSafe for BucketLevelPermissionsBuilder
impl Send for BucketLevelPermissionsBuilder
impl Sync for BucketLevelPermissionsBuilder
impl Unpin for BucketLevelPermissionsBuilder
impl UnwindSafe for BucketLevelPermissionsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);