Struct aws_sdk_macie2::operation::create_member::CreateMemberInput
source · #[non_exhaustive]pub struct CreateMemberInput {
pub account: Option<AccountDetail>,
pub tags: Option<HashMap<String, String>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.account: Option<AccountDetail>
The details of the account to associate with the administrator account.
A map of key-value pairs that specifies the tags to associate with the account in Amazon Macie.
An account can have a maximum of 50 tags. Each tag consists of a tag key and an associated tag value. The maximum length of a tag key is 128 characters. The maximum length of a tag value is 256 characters.
Implementations§
source§impl CreateMemberInput
impl CreateMemberInput
sourcepub fn account(&self) -> Option<&AccountDetail>
pub fn account(&self) -> Option<&AccountDetail>
The details of the account to associate with the administrator account.
A map of key-value pairs that specifies the tags to associate with the account in Amazon Macie.
An account can have a maximum of 50 tags. Each tag consists of a tag key and an associated tag value. The maximum length of a tag key is 128 characters. The maximum length of a tag value is 256 characters.
source§impl CreateMemberInput
impl CreateMemberInput
sourcepub fn builder() -> CreateMemberInputBuilder
pub fn builder() -> CreateMemberInputBuilder
Creates a new builder-style object to manufacture CreateMemberInput
.
Trait Implementations§
source§impl Clone for CreateMemberInput
impl Clone for CreateMemberInput
source§fn clone(&self) -> CreateMemberInput
fn clone(&self) -> CreateMemberInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for CreateMemberInput
impl Debug for CreateMemberInput
source§impl PartialEq for CreateMemberInput
impl PartialEq for CreateMemberInput
source§fn eq(&self, other: &CreateMemberInput) -> bool
fn eq(&self, other: &CreateMemberInput) -> bool
self
and other
values to be equal, and is used
by ==
.