#[non_exhaustive]pub struct CreateEnvironmentInput { /* private fields */ }Implementations§
source§impl CreateEnvironmentInput
impl CreateEnvironmentInput
sourcepub fn name(&self) -> Option<&str>
pub fn name(&self) -> Option<&str>
The name of the runtime environment. Must be unique within the account.
sourcepub fn instance_type(&self) -> Option<&str>
pub fn instance_type(&self) -> Option<&str>
The type of instance for the runtime environment.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description of the runtime environment.
sourcepub fn engine_type(&self) -> Option<&EngineType>
pub fn engine_type(&self) -> Option<&EngineType>
The engine type for the runtime environment.
sourcepub fn engine_version(&self) -> Option<&str>
pub fn engine_version(&self) -> Option<&str>
The version of the engine type for the runtime environment.
sourcepub fn subnet_ids(&self) -> Option<&[String]>
pub fn subnet_ids(&self) -> Option<&[String]>
The list of subnets associated with the VPC for this runtime environment.
sourcepub fn security_group_ids(&self) -> Option<&[String]>
pub fn security_group_ids(&self) -> Option<&[String]>
The list of security groups for the VPC associated with this runtime environment.
sourcepub fn storage_configurations(&self) -> Option<&[StorageConfiguration]>
pub fn storage_configurations(&self) -> Option<&[StorageConfiguration]>
Optional. The storage configurations for this runtime environment.
sourcepub fn publicly_accessible(&self) -> bool
pub fn publicly_accessible(&self) -> bool
Specifies whether the runtime environment is publicly accessible.
sourcepub fn high_availability_config(&self) -> Option<&HighAvailabilityConfig>
pub fn high_availability_config(&self) -> Option<&HighAvailabilityConfig>
The details of a high availability configuration for this runtime environment.
The tags for the runtime environment.
sourcepub fn preferred_maintenance_window(&self) -> Option<&str>
pub fn preferred_maintenance_window(&self) -> Option<&str>
Configures the maintenance window you want for the runtime environment. If you do not provide a value, a random system-generated value will be assigned.
sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Unique, case-sensitive identifier you provide to ensure the idempotency of the request to create an environment. The service generates the clientToken when the API call is triggered. The token expires after one hour, so if you retry the API within this timeframe with the same clientToken, you will get the same response. The service also handles deleting the clientToken after it expires.
sourcepub fn kms_key_id(&self) -> Option<&str>
pub fn kms_key_id(&self) -> Option<&str>
The identifier of a customer managed key.
source§impl CreateEnvironmentInput
impl CreateEnvironmentInput
sourcepub fn builder() -> CreateEnvironmentInputBuilder
pub fn builder() -> CreateEnvironmentInputBuilder
Creates a new builder-style object to manufacture CreateEnvironmentInput.
source§impl CreateEnvironmentInput
impl CreateEnvironmentInput
sourcepub async fn make_operation(
self,
_config: &Config
) -> Result<Operation<CreateEnvironment, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation( self, _config: &Config ) -> Result<Operation<CreateEnvironment, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<CreateEnvironment>
Trait Implementations§
source§impl Clone for CreateEnvironmentInput
impl Clone for CreateEnvironmentInput
source§fn clone(&self) -> CreateEnvironmentInput
fn clone(&self) -> CreateEnvironmentInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for CreateEnvironmentInput
impl Debug for CreateEnvironmentInput
source§impl PartialEq<CreateEnvironmentInput> for CreateEnvironmentInput
impl PartialEq<CreateEnvironmentInput> for CreateEnvironmentInput
source§fn eq(&self, other: &CreateEnvironmentInput) -> bool
fn eq(&self, other: &CreateEnvironmentInput) -> bool
self and other values to be equal, and is used
by ==.