#[non_exhaustive]pub struct StartGuiSessionInput {
pub resource_name: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.resource_name: Option<String>The resource name.
Implementations§
Source§impl StartGuiSessionInput
impl StartGuiSessionInput
Sourcepub fn resource_name(&self) -> Option<&str>
pub fn resource_name(&self) -> Option<&str>
The resource name.
Source§impl StartGuiSessionInput
impl StartGuiSessionInput
Sourcepub fn builder() -> StartGuiSessionInputBuilder
pub fn builder() -> StartGuiSessionInputBuilder
Creates a new builder-style object to manufacture StartGuiSessionInput.
Trait Implementations§
Source§impl Clone for StartGuiSessionInput
impl Clone for StartGuiSessionInput
Source§fn clone(&self) -> StartGuiSessionInput
fn clone(&self) -> StartGuiSessionInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for StartGuiSessionInput
impl Debug for StartGuiSessionInput
Source§impl PartialEq for StartGuiSessionInput
impl PartialEq for StartGuiSessionInput
impl StructuralPartialEq for StartGuiSessionInput
Auto Trait Implementations§
impl Freeze for StartGuiSessionInput
impl RefUnwindSafe for StartGuiSessionInput
impl Send for StartGuiSessionInput
impl Sync for StartGuiSessionInput
impl Unpin for StartGuiSessionInput
impl UnwindSafe for StartGuiSessionInput
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