#[non_exhaustive]pub struct CreateContactMethodInputBuilder { /* private fields */ }
Expand description
A builder for CreateContactMethodInput
.
Implementations§
Source§impl CreateContactMethodInputBuilder
impl CreateContactMethodInputBuilder
Sourcepub fn protocol(self, input: ContactProtocol) -> Self
pub fn protocol(self, input: ContactProtocol) -> Self
The protocol of the contact method, such as Email
or SMS
(text messaging).
The SMS
protocol is supported only in the following Amazon Web Services Regions.
-
US East (N. Virginia) (
us-east-1
) -
US West (Oregon) (
us-west-2
) -
Europe (Ireland) (
eu-west-1
) -
Asia Pacific (Tokyo) (
ap-northeast-1
) -
Asia Pacific (Singapore) (
ap-southeast-1
) -
Asia Pacific (Sydney) (
ap-southeast-2
)
For a list of countries/regions where SMS text messages can be sent, and the latest Amazon Web Services Regions where SMS text messaging is supported, see Supported Regions and Countries in the Amazon SNS Developer Guide.
For more information about notifications in Amazon Lightsail, see Notifications in Amazon Lightsail.
This field is required.Sourcepub fn set_protocol(self, input: Option<ContactProtocol>) -> Self
pub fn set_protocol(self, input: Option<ContactProtocol>) -> Self
The protocol of the contact method, such as Email
or SMS
(text messaging).
The SMS
protocol is supported only in the following Amazon Web Services Regions.
-
US East (N. Virginia) (
us-east-1
) -
US West (Oregon) (
us-west-2
) -
Europe (Ireland) (
eu-west-1
) -
Asia Pacific (Tokyo) (
ap-northeast-1
) -
Asia Pacific (Singapore) (
ap-southeast-1
) -
Asia Pacific (Sydney) (
ap-southeast-2
)
For a list of countries/regions where SMS text messages can be sent, and the latest Amazon Web Services Regions where SMS text messaging is supported, see Supported Regions and Countries in the Amazon SNS Developer Guide.
For more information about notifications in Amazon Lightsail, see Notifications in Amazon Lightsail.
Sourcepub fn get_protocol(&self) -> &Option<ContactProtocol>
pub fn get_protocol(&self) -> &Option<ContactProtocol>
The protocol of the contact method, such as Email
or SMS
(text messaging).
The SMS
protocol is supported only in the following Amazon Web Services Regions.
-
US East (N. Virginia) (
us-east-1
) -
US West (Oregon) (
us-west-2
) -
Europe (Ireland) (
eu-west-1
) -
Asia Pacific (Tokyo) (
ap-northeast-1
) -
Asia Pacific (Singapore) (
ap-southeast-1
) -
Asia Pacific (Sydney) (
ap-southeast-2
)
For a list of countries/regions where SMS text messages can be sent, and the latest Amazon Web Services Regions where SMS text messaging is supported, see Supported Regions and Countries in the Amazon SNS Developer Guide.
For more information about notifications in Amazon Lightsail, see Notifications in Amazon Lightsail.
Sourcepub fn contact_endpoint(self, input: impl Into<String>) -> Self
pub fn contact_endpoint(self, input: impl Into<String>) -> Self
The destination of the contact method, such as an email address or a mobile phone number.
Use the E.164 format when specifying a mobile phone number. E.164 is a standard for the phone number structure used for international telecommunication. Phone numbers that follow this format can have a maximum of 15 digits, and they are prefixed with the plus character (+) and the country code. For example, a U.S. phone number in E.164 format would be specified as +1XXX5550100. For more information, see E.164 on Wikipedia.
This field is required.Sourcepub fn set_contact_endpoint(self, input: Option<String>) -> Self
pub fn set_contact_endpoint(self, input: Option<String>) -> Self
The destination of the contact method, such as an email address or a mobile phone number.
Use the E.164 format when specifying a mobile phone number. E.164 is a standard for the phone number structure used for international telecommunication. Phone numbers that follow this format can have a maximum of 15 digits, and they are prefixed with the plus character (+) and the country code. For example, a U.S. phone number in E.164 format would be specified as +1XXX5550100. For more information, see E.164 on Wikipedia.
Sourcepub fn get_contact_endpoint(&self) -> &Option<String>
pub fn get_contact_endpoint(&self) -> &Option<String>
The destination of the contact method, such as an email address or a mobile phone number.
Use the E.164 format when specifying a mobile phone number. E.164 is a standard for the phone number structure used for international telecommunication. Phone numbers that follow this format can have a maximum of 15 digits, and they are prefixed with the plus character (+) and the country code. For example, a U.S. phone number in E.164 format would be specified as +1XXX5550100. For more information, see E.164 on Wikipedia.
Sourcepub fn build(self) -> Result<CreateContactMethodInput, BuildError>
pub fn build(self) -> Result<CreateContactMethodInput, BuildError>
Consumes the builder and constructs a CreateContactMethodInput
.
Source§impl CreateContactMethodInputBuilder
impl CreateContactMethodInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateContactMethodOutput, SdkError<CreateContactMethodError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateContactMethodOutput, SdkError<CreateContactMethodError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateContactMethodInputBuilder
impl Clone for CreateContactMethodInputBuilder
Source§fn clone(&self) -> CreateContactMethodInputBuilder
fn clone(&self) -> CreateContactMethodInputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for CreateContactMethodInputBuilder
impl Default for CreateContactMethodInputBuilder
Source§fn default() -> CreateContactMethodInputBuilder
fn default() -> CreateContactMethodInputBuilder
Source§impl PartialEq for CreateContactMethodInputBuilder
impl PartialEq for CreateContactMethodInputBuilder
Source§fn eq(&self, other: &CreateContactMethodInputBuilder) -> bool
fn eq(&self, other: &CreateContactMethodInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateContactMethodInputBuilder
Auto Trait Implementations§
impl Freeze for CreateContactMethodInputBuilder
impl RefUnwindSafe for CreateContactMethodInputBuilder
impl Send for CreateContactMethodInputBuilder
impl Sync for CreateContactMethodInputBuilder
impl Unpin for CreateContactMethodInputBuilder
impl UnwindSafe for CreateContactMethodInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);