#[non_exhaustive]pub struct UpdateLicenseAssetRulesetInput {
pub name: Option<String>,
pub description: Option<String>,
pub rules: Option<Vec<LicenseAssetRule>>,
pub license_asset_ruleset_arn: Option<String>,
pub client_token: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.name: Option<String>License asset ruleset name.
description: Option<String>License asset ruleset description.
rules: Option<Vec<LicenseAssetRule>>License asset rules.
license_asset_ruleset_arn: Option<String>Amazon Resource Name (ARN) of the license asset ruleset.
client_token: Option<String>Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.
Implementations§
Source§impl UpdateLicenseAssetRulesetInput
impl UpdateLicenseAssetRulesetInput
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
License asset ruleset description.
Sourcepub fn rules(&self) -> &[LicenseAssetRule]
pub fn rules(&self) -> &[LicenseAssetRule]
License asset rules.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .rules.is_none().
Sourcepub fn license_asset_ruleset_arn(&self) -> Option<&str>
pub fn license_asset_ruleset_arn(&self) -> Option<&str>
Amazon Resource Name (ARN) of the license asset ruleset.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.
Source§impl UpdateLicenseAssetRulesetInput
impl UpdateLicenseAssetRulesetInput
Sourcepub fn builder() -> UpdateLicenseAssetRulesetInputBuilder
pub fn builder() -> UpdateLicenseAssetRulesetInputBuilder
Creates a new builder-style object to manufacture UpdateLicenseAssetRulesetInput.
Trait Implementations§
Source§impl Clone for UpdateLicenseAssetRulesetInput
impl Clone for UpdateLicenseAssetRulesetInput
Source§fn clone(&self) -> UpdateLicenseAssetRulesetInput
fn clone(&self) -> UpdateLicenseAssetRulesetInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for UpdateLicenseAssetRulesetInput
impl PartialEq for UpdateLicenseAssetRulesetInput
Source§fn eq(&self, other: &UpdateLicenseAssetRulesetInput) -> bool
fn eq(&self, other: &UpdateLicenseAssetRulesetInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateLicenseAssetRulesetInput
Auto Trait Implementations§
impl Freeze for UpdateLicenseAssetRulesetInput
impl RefUnwindSafe for UpdateLicenseAssetRulesetInput
impl Send for UpdateLicenseAssetRulesetInput
impl Sync for UpdateLicenseAssetRulesetInput
impl Unpin for UpdateLicenseAssetRulesetInput
impl UnwindSafe for UpdateLicenseAssetRulesetInput
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