#[non_exhaustive]pub struct LicenseUsage {
pub entitlement_usages: Option<Vec<EntitlementUsage>>,
}Expand description
Describes the entitlement usage associated with a license.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.entitlement_usages: Option<Vec<EntitlementUsage>>License entitlement usages.
Implementations§
Source§impl LicenseUsage
impl LicenseUsage
Sourcepub fn entitlement_usages(&self) -> &[EntitlementUsage]
pub fn entitlement_usages(&self) -> &[EntitlementUsage]
License entitlement usages.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .entitlement_usages.is_none().
Source§impl LicenseUsage
impl LicenseUsage
Sourcepub fn builder() -> LicenseUsageBuilder
pub fn builder() -> LicenseUsageBuilder
Creates a new builder-style object to manufacture LicenseUsage.
Trait Implementations§
Source§impl Clone for LicenseUsage
impl Clone for LicenseUsage
Source§fn clone(&self) -> LicenseUsage
fn clone(&self) -> LicenseUsage
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LicenseUsage
impl Debug for LicenseUsage
Source§impl PartialEq for LicenseUsage
impl PartialEq for LicenseUsage
impl StructuralPartialEq for LicenseUsage
Auto Trait Implementations§
impl Freeze for LicenseUsage
impl RefUnwindSafe for LicenseUsage
impl Send for LicenseUsage
impl Sync for LicenseUsage
impl Unpin for LicenseUsage
impl UnwindSafe for LicenseUsage
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