#[non_exhaustive]pub struct LicenseConversionContext {
pub usage_operation: Option<String>,
pub product_codes: Option<Vec<ProductCodeListItem>>,
}
Expand description
Information about a license type conversion task.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.usage_operation: Option<String>
The Usage operation value that corresponds to the license type you are converting your resource from. For more information about which platforms correspond to which usage operation values see Sample data: usage operation by platform
product_codes: Option<Vec<ProductCodeListItem>>
Product codes referred to in the license conversion process.
Implementations§
Source§impl LicenseConversionContext
impl LicenseConversionContext
Sourcepub fn usage_operation(&self) -> Option<&str>
pub fn usage_operation(&self) -> Option<&str>
The Usage operation value that corresponds to the license type you are converting your resource from. For more information about which platforms correspond to which usage operation values see Sample data: usage operation by platform
Sourcepub fn product_codes(&self) -> &[ProductCodeListItem]
pub fn product_codes(&self) -> &[ProductCodeListItem]
Product codes referred to in the license conversion process.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .product_codes.is_none()
.
Source§impl LicenseConversionContext
impl LicenseConversionContext
Sourcepub fn builder() -> LicenseConversionContextBuilder
pub fn builder() -> LicenseConversionContextBuilder
Creates a new builder-style object to manufacture LicenseConversionContext
.
Trait Implementations§
Source§impl Clone for LicenseConversionContext
impl Clone for LicenseConversionContext
Source§fn clone(&self) -> LicenseConversionContext
fn clone(&self) -> LicenseConversionContext
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for LicenseConversionContext
impl Debug for LicenseConversionContext
Source§impl PartialEq for LicenseConversionContext
impl PartialEq for LicenseConversionContext
Source§fn eq(&self, other: &LicenseConversionContext) -> bool
fn eq(&self, other: &LicenseConversionContext) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for LicenseConversionContext
Auto Trait Implementations§
impl Freeze for LicenseConversionContext
impl RefUnwindSafe for LicenseConversionContext
impl Send for LicenseConversionContext
impl Sync for LicenseConversionContext
impl Unpin for LicenseConversionContext
impl UnwindSafe for LicenseConversionContext
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