#[non_exhaustive]
pub struct GetLicenseConfigurationOutputBuilder { /* private fields */ }
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impl GetLicenseConfigurationOutputBuilder

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pub fn license_configuration_id(self, input: impl Into<String>) -> Self

Unique ID for the license configuration.

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pub fn set_license_configuration_id(self, input: Option<String>) -> Self

Unique ID for the license configuration.

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pub fn get_license_configuration_id(&self) -> &Option<String>

Unique ID for the license configuration.

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pub fn license_configuration_arn(self, input: impl Into<String>) -> Self

Amazon Resource Name (ARN) of the license configuration.

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pub fn set_license_configuration_arn(self, input: Option<String>) -> Self

Amazon Resource Name (ARN) of the license configuration.

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pub fn get_license_configuration_arn(&self) -> &Option<String>

Amazon Resource Name (ARN) of the license configuration.

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pub fn name(self, input: impl Into<String>) -> Self

Name of the license configuration.

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pub fn set_name(self, input: Option<String>) -> Self

Name of the license configuration.

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pub fn get_name(&self) -> &Option<String>

Name of the license configuration.

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pub fn description(self, input: impl Into<String>) -> Self

Description of the license configuration.

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pub fn set_description(self, input: Option<String>) -> Self

Description of the license configuration.

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pub fn get_description(&self) -> &Option<String>

Description of the license configuration.

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pub fn license_counting_type(self, input: LicenseCountingType) -> Self

Dimension for which the licenses are counted.

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pub fn set_license_counting_type( self, input: Option<LicenseCountingType> ) -> Self

Dimension for which the licenses are counted.

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pub fn get_license_counting_type(&self) -> &Option<LicenseCountingType>

Dimension for which the licenses are counted.

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pub fn license_rules(self, input: impl Into<String>) -> Self

Appends an item to license_rules.

To override the contents of this collection use set_license_rules.

License rules.

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pub fn set_license_rules(self, input: Option<Vec<String>>) -> Self

License rules.

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pub fn get_license_rules(&self) -> &Option<Vec<String>>

License rules.

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pub fn license_count(self, input: i64) -> Self

Number of available licenses.

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pub fn set_license_count(self, input: Option<i64>) -> Self

Number of available licenses.

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pub fn get_license_count(&self) -> &Option<i64>

Number of available licenses.

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pub fn license_count_hard_limit(self, input: bool) -> Self

Sets the number of available licenses as a hard limit.

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pub fn set_license_count_hard_limit(self, input: Option<bool>) -> Self

Sets the number of available licenses as a hard limit.

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pub fn get_license_count_hard_limit(&self) -> &Option<bool>

Sets the number of available licenses as a hard limit.

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pub fn consumed_licenses(self, input: i64) -> Self

Number of licenses assigned to resources.

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pub fn set_consumed_licenses(self, input: Option<i64>) -> Self

Number of licenses assigned to resources.

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pub fn get_consumed_licenses(&self) -> &Option<i64>

Number of licenses assigned to resources.

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pub fn status(self, input: impl Into<String>) -> Self

License configuration status.

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pub fn set_status(self, input: Option<String>) -> Self

License configuration status.

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pub fn get_status(&self) -> &Option<String>

License configuration status.

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pub fn owner_account_id(self, input: impl Into<String>) -> Self

Account ID of the owner of the license configuration.

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pub fn set_owner_account_id(self, input: Option<String>) -> Self

Account ID of the owner of the license configuration.

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pub fn get_owner_account_id(&self) -> &Option<String>

Account ID of the owner of the license configuration.

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pub fn consumed_license_summary_list( self, input: ConsumedLicenseSummary ) -> Self

Appends an item to consumed_license_summary_list.

To override the contents of this collection use set_consumed_license_summary_list.

Summaries of the licenses consumed by resources.

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pub fn set_consumed_license_summary_list( self, input: Option<Vec<ConsumedLicenseSummary>> ) -> Self

Summaries of the licenses consumed by resources.

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pub fn get_consumed_license_summary_list( &self ) -> &Option<Vec<ConsumedLicenseSummary>>

Summaries of the licenses consumed by resources.

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pub fn managed_resource_summary_list( self, input: ManagedResourceSummary ) -> Self

Appends an item to managed_resource_summary_list.

To override the contents of this collection use set_managed_resource_summary_list.

Summaries of the managed resources.

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pub fn set_managed_resource_summary_list( self, input: Option<Vec<ManagedResourceSummary>> ) -> Self

Summaries of the managed resources.

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pub fn get_managed_resource_summary_list( &self ) -> &Option<Vec<ManagedResourceSummary>>

Summaries of the managed resources.

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pub fn tags(self, input: Tag) -> Self

Appends an item to tags.

To override the contents of this collection use set_tags.

Tags for the license configuration.

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pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

Tags for the license configuration.

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pub fn get_tags(&self) -> &Option<Vec<Tag>>

Tags for the license configuration.

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pub fn product_information_list(self, input: ProductInformation) -> Self

Appends an item to product_information_list.

To override the contents of this collection use set_product_information_list.

Product information.

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pub fn set_product_information_list( self, input: Option<Vec<ProductInformation>> ) -> Self

Product information.

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pub fn get_product_information_list(&self) -> &Option<Vec<ProductInformation>>

Product information.

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pub fn automated_discovery_information( self, input: AutomatedDiscoveryInformation ) -> Self

Automated discovery information.

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pub fn set_automated_discovery_information( self, input: Option<AutomatedDiscoveryInformation> ) -> Self

Automated discovery information.

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pub fn get_automated_discovery_information( &self ) -> &Option<AutomatedDiscoveryInformation>

Automated discovery information.

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pub fn disassociate_when_not_found(self, input: bool) -> Self

When true, disassociates a resource when software is uninstalled.

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pub fn set_disassociate_when_not_found(self, input: Option<bool>) -> Self

When true, disassociates a resource when software is uninstalled.

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pub fn get_disassociate_when_not_found(&self) -> &Option<bool>

When true, disassociates a resource when software is uninstalled.

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pub fn build(self) -> GetLicenseConfigurationOutput

Consumes the builder and constructs a GetLicenseConfigurationOutput.

Trait Implementations§

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impl Clone for GetLicenseConfigurationOutputBuilder

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fn clone(&self) -> GetLicenseConfigurationOutputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetLicenseConfigurationOutputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GetLicenseConfigurationOutputBuilder

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fn default() -> GetLicenseConfigurationOutputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq<GetLicenseConfigurationOutputBuilder> for GetLicenseConfigurationOutputBuilder

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fn eq(&self, other: &GetLicenseConfigurationOutputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for GetLicenseConfigurationOutputBuilder

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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