#[non_exhaustive]pub struct IntentSummary {
pub intent_name: Option<String>,
pub checkpoint_label: Option<String>,
pub slots: Option<HashMap<String, String>>,
pub confirmation_status: Option<ConfirmationStatus>,
pub dialog_action_type: DialogActionType,
pub fulfillment_state: Option<FulfillmentState>,
pub slot_to_elicit: Option<String>,
}
Expand description
Provides information about the state of an intent. You can use this information to get the current state of an intent so that you can process the intent, or so that you can return the intent to its previous state.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.intent_name: Option<String>
The name of the intent.
checkpoint_label: Option<String>
A user-defined label that identifies a particular intent. You can use this label to return to a previous intent.
Use the checkpointLabelFilter
parameter of the GetSessionRequest
operation to filter the intents returned by the operation to those with only the specified label.
slots: Option<HashMap<String, String>>
Map of the slots that have been gathered and their values.
confirmation_status: Option<ConfirmationStatus>
The status of the intent after the user responds to the confirmation prompt. If the user confirms the intent, Amazon Lex sets this field to Confirmed
. If the user denies the intent, Amazon Lex sets this value to Denied
. The possible values are:
-
Confirmed
- The user has responded "Yes" to the confirmation prompt, confirming that the intent is complete and that it is ready to be fulfilled. -
Denied
- The user has responded "No" to the confirmation prompt. -
None
- The user has never been prompted for confirmation; or, the user was prompted but did not confirm or deny the prompt.
dialog_action_type: DialogActionType
The next action that the bot should take in its interaction with the user. The possible values are:
-
ConfirmIntent
- The next action is asking the user if the intent is complete and ready to be fulfilled. This is a yes/no question such as "Place the order?" -
Close
- Indicates that the there will not be a response from the user. For example, the statement "Your order has been placed" does not require a response. -
ElicitIntent
- The next action is to determine the intent that the user wants to fulfill. -
ElicitSlot
- The next action is to elicit a slot value from the user.
fulfillment_state: Option<FulfillmentState>
The fulfillment state of the intent. The possible values are:
-
Failed
- The Lambda function associated with the intent failed to fulfill the intent. -
Fulfilled
- The intent has fulfilled by the Lambda function associated with the intent. -
ReadyForFulfillment
- All of the information necessary for the intent is present and the intent ready to be fulfilled by the client application.
slot_to_elicit: Option<String>
The next slot to elicit from the user. If there is not slot to elicit, the field is blank.
Implementations§
Source§impl IntentSummary
impl IntentSummary
Sourcepub fn intent_name(&self) -> Option<&str>
pub fn intent_name(&self) -> Option<&str>
The name of the intent.
Sourcepub fn checkpoint_label(&self) -> Option<&str>
pub fn checkpoint_label(&self) -> Option<&str>
A user-defined label that identifies a particular intent. You can use this label to return to a previous intent.
Use the checkpointLabelFilter
parameter of the GetSessionRequest
operation to filter the intents returned by the operation to those with only the specified label.
Sourcepub fn slots(&self) -> Option<&HashMap<String, String>>
pub fn slots(&self) -> Option<&HashMap<String, String>>
Map of the slots that have been gathered and their values.
Sourcepub fn confirmation_status(&self) -> Option<&ConfirmationStatus>
pub fn confirmation_status(&self) -> Option<&ConfirmationStatus>
The status of the intent after the user responds to the confirmation prompt. If the user confirms the intent, Amazon Lex sets this field to Confirmed
. If the user denies the intent, Amazon Lex sets this value to Denied
. The possible values are:
-
Confirmed
- The user has responded "Yes" to the confirmation prompt, confirming that the intent is complete and that it is ready to be fulfilled. -
Denied
- The user has responded "No" to the confirmation prompt. -
None
- The user has never been prompted for confirmation; or, the user was prompted but did not confirm or deny the prompt.
Sourcepub fn dialog_action_type(&self) -> &DialogActionType
pub fn dialog_action_type(&self) -> &DialogActionType
The next action that the bot should take in its interaction with the user. The possible values are:
-
ConfirmIntent
- The next action is asking the user if the intent is complete and ready to be fulfilled. This is a yes/no question such as "Place the order?" -
Close
- Indicates that the there will not be a response from the user. For example, the statement "Your order has been placed" does not require a response. -
ElicitIntent
- The next action is to determine the intent that the user wants to fulfill. -
ElicitSlot
- The next action is to elicit a slot value from the user.
Sourcepub fn fulfillment_state(&self) -> Option<&FulfillmentState>
pub fn fulfillment_state(&self) -> Option<&FulfillmentState>
The fulfillment state of the intent. The possible values are:
-
Failed
- The Lambda function associated with the intent failed to fulfill the intent. -
Fulfilled
- The intent has fulfilled by the Lambda function associated with the intent. -
ReadyForFulfillment
- All of the information necessary for the intent is present and the intent ready to be fulfilled by the client application.
Sourcepub fn slot_to_elicit(&self) -> Option<&str>
pub fn slot_to_elicit(&self) -> Option<&str>
The next slot to elicit from the user. If there is not slot to elicit, the field is blank.
Source§impl IntentSummary
impl IntentSummary
Sourcepub fn builder() -> IntentSummaryBuilder
pub fn builder() -> IntentSummaryBuilder
Creates a new builder-style object to manufacture IntentSummary
.
Trait Implementations§
Source§impl Clone for IntentSummary
impl Clone for IntentSummary
Source§fn clone(&self) -> IntentSummary
fn clone(&self) -> IntentSummary
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for IntentSummary
impl Debug for IntentSummary
Source§impl PartialEq for IntentSummary
impl PartialEq for IntentSummary
impl StructuralPartialEq for IntentSummary
Auto Trait Implementations§
impl Freeze for IntentSummary
impl RefUnwindSafe for IntentSummary
impl Send for IntentSummary
impl Sync for IntentSummary
impl Unpin for IntentSummary
impl UnwindSafe for IntentSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);