UtteranceSpecification

Struct UtteranceSpecification 

Source
#[non_exhaustive]
pub struct UtteranceSpecification {
Show 22 fields pub bot_alias_id: Option<String>, pub bot_version: Option<String>, pub locale_id: Option<String>, pub session_id: Option<String>, pub channel: Option<String>, pub mode: Option<AnalyticsModality>, pub conversation_start_time: Option<DateTime>, pub conversation_end_time: Option<DateTime>, pub utterance: Option<String>, pub utterance_timestamp: Option<DateTime>, pub audio_voice_duration_millis: Option<i64>, pub utterance_understood: bool, pub input_type: Option<String>, pub output_type: Option<String>, pub associated_intent_name: Option<String>, pub associated_slot_name: Option<String>, pub intent_state: Option<IntentState>, pub dialog_action_type: Option<String>, pub bot_response_audio_voice_id: Option<String>, pub slots_filled_in_session: Option<String>, pub utterance_request_id: Option<String>, pub bot_responses: Option<Vec<UtteranceBotResponse>>,
}
Expand description

An object containing information about a specific utterance.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§bot_alias_id: Option<String>

The identifier of the alias of the bot that the utterance was made to.

§bot_version: Option<String>

The version of the bot that the utterance was made to.

§locale_id: Option<String>

The locale of the bot that the utterance was made to.

§session_id: Option<String>

The identifier of the session that the utterance was made in.

§channel: Option<String>

The channel that is integrated with the bot that the utterance was made to.

§mode: Option<AnalyticsModality>

The mode of the session. The possible values are as follows:

  • Speech – The session consisted of spoken dialogue.

  • Text – The session consisted of written dialogue.

  • DTMF – The session consisted of touch-tone keypad (Dual Tone Multi-Frequency) key presses.

  • MultiMode – The session consisted of multiple modes.

§conversation_start_time: Option<DateTime>

The date and time when the conversation in which the utterance took place began. A conversation is defined as a unique combination of a sessionId and an originatingRequestId.

§conversation_end_time: Option<DateTime>

The date and time when the conversation in which the utterance took place ended. A conversation is defined as a unique combination of a sessionId and an originatingRequestId.

§utterance: Option<String>

The text of the utterance.

§utterance_timestamp: Option<DateTime>

The date and time when the utterance took place.

§audio_voice_duration_millis: Option<i64>

The duration in milliseconds of the audio associated with the utterance.

§utterance_understood: bool

Specifies whether the bot understood the utterance or not.

§input_type: Option<String>

The input type of the utterance. The possible values are as follows:

  • PCM format: audio data must be in little-endian byte order.

    • audio/l16; rate=16000; channels=1

    • audio/x-l16; sample-rate=16000; channel-count=1

    • audio/lpcm; sample-rate=8000; sample-size-bits=16; channel-count=1; is-big-endian=false

  • Opus format

    • audio/x-cbr-opus-with-preamble;preamble-size=0;bit-rate=256000;frame-size-milliseconds=4

  • Text format

    • text/plain; charset=utf-8

§output_type: Option<String>

The output type of the utterance. The possible values are as follows:

  • audio/mpeg

  • audio/ogg

  • audio/pcm (16 KHz)

  • audio/ (defaults to mpeg)

  • text/plain; charset=utf-8

§associated_intent_name: Option<String>

The name of the intent that the utterance is associated to.

§associated_slot_name: Option<String>

The name of the slot that the utterance is associated to.

§intent_state: Option<IntentState>

The state of the intent that the utterance is associated to.

§dialog_action_type: Option<String>

The type of dialog action that the utterance is associated to. See the type field in DialogAction for more information.

§bot_response_audio_voice_id: Option<String>

The identifier for the audio of the bot response.

§slots_filled_in_session: Option<String>

The slots that have been filled in the session by the time of the utterance.

§utterance_request_id: Option<String>

The identifier of the request associated with the utterance.

§bot_responses: Option<Vec<UtteranceBotResponse>>

A list of objects containing information about the bot response to the utterance.

Implementations§

Source§

impl UtteranceSpecification

Source

pub fn bot_alias_id(&self) -> Option<&str>

The identifier of the alias of the bot that the utterance was made to.

Source

pub fn bot_version(&self) -> Option<&str>

The version of the bot that the utterance was made to.

Source

pub fn locale_id(&self) -> Option<&str>

The locale of the bot that the utterance was made to.

Source

pub fn session_id(&self) -> Option<&str>

The identifier of the session that the utterance was made in.

Source

pub fn channel(&self) -> Option<&str>

The channel that is integrated with the bot that the utterance was made to.

Source

pub fn mode(&self) -> Option<&AnalyticsModality>

The mode of the session. The possible values are as follows:

  • Speech – The session consisted of spoken dialogue.

  • Text – The session consisted of written dialogue.

  • DTMF – The session consisted of touch-tone keypad (Dual Tone Multi-Frequency) key presses.

  • MultiMode – The session consisted of multiple modes.

Source

pub fn conversation_start_time(&self) -> Option<&DateTime>

The date and time when the conversation in which the utterance took place began. A conversation is defined as a unique combination of a sessionId and an originatingRequestId.

Source

pub fn conversation_end_time(&self) -> Option<&DateTime>

The date and time when the conversation in which the utterance took place ended. A conversation is defined as a unique combination of a sessionId and an originatingRequestId.

Source

pub fn utterance(&self) -> Option<&str>

The text of the utterance.

Source

pub fn utterance_timestamp(&self) -> Option<&DateTime>

The date and time when the utterance took place.

Source

pub fn audio_voice_duration_millis(&self) -> Option<i64>

The duration in milliseconds of the audio associated with the utterance.

Source

pub fn utterance_understood(&self) -> bool

Specifies whether the bot understood the utterance or not.

Source

pub fn input_type(&self) -> Option<&str>

The input type of the utterance. The possible values are as follows:

  • PCM format: audio data must be in little-endian byte order.

    • audio/l16; rate=16000; channels=1

    • audio/x-l16; sample-rate=16000; channel-count=1

    • audio/lpcm; sample-rate=8000; sample-size-bits=16; channel-count=1; is-big-endian=false

  • Opus format

    • audio/x-cbr-opus-with-preamble;preamble-size=0;bit-rate=256000;frame-size-milliseconds=4

  • Text format

    • text/plain; charset=utf-8

Source

pub fn output_type(&self) -> Option<&str>

The output type of the utterance. The possible values are as follows:

  • audio/mpeg

  • audio/ogg

  • audio/pcm (16 KHz)

  • audio/ (defaults to mpeg)

  • text/plain; charset=utf-8

Source

pub fn associated_intent_name(&self) -> Option<&str>

The name of the intent that the utterance is associated to.

Source

pub fn associated_slot_name(&self) -> Option<&str>

The name of the slot that the utterance is associated to.

Source

pub fn intent_state(&self) -> Option<&IntentState>

The state of the intent that the utterance is associated to.

Source

pub fn dialog_action_type(&self) -> Option<&str>

The type of dialog action that the utterance is associated to. See the type field in DialogAction for more information.

Source

pub fn bot_response_audio_voice_id(&self) -> Option<&str>

The identifier for the audio of the bot response.

Source

pub fn slots_filled_in_session(&self) -> Option<&str>

The slots that have been filled in the session by the time of the utterance.

Source

pub fn utterance_request_id(&self) -> Option<&str>

The identifier of the request associated with the utterance.

Source

pub fn bot_responses(&self) -> &[UtteranceBotResponse]

A list of objects containing information about the bot response to the utterance.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .bot_responses.is_none().

Source§

impl UtteranceSpecification

Source

pub fn builder() -> UtteranceSpecificationBuilder

Creates a new builder-style object to manufacture UtteranceSpecification.

Trait Implementations§

Source§

impl Clone for UtteranceSpecification

Source§

fn clone(&self) -> UtteranceSpecification

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for UtteranceSpecification

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for UtteranceSpecification

Source§

fn eq(&self, other: &UtteranceSpecification) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for UtteranceSpecification

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,