#[non_exhaustive]pub struct ImportSummary {
pub import_id: Option<String>,
pub imported_resource_id: Option<String>,
pub imported_resource_name: Option<String>,
pub import_status: Option<ImportStatus>,
pub merge_strategy: Option<MergeStrategy>,
pub creation_date_time: Option<DateTime>,
pub last_updated_date_time: Option<DateTime>,
pub imported_resource_type: Option<ImportResourceType>,
}
Expand description
Provides summary information about an import in an import list.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.import_id: Option<String>
The unique identifier that Amazon Lex assigned to the import.
imported_resource_id: Option<String>
The unique identifier that Amazon Lex assigned to the imported resource.
imported_resource_name: Option<String>
The name that you gave the imported resource.
import_status: Option<ImportStatus>
The status of the resource. When the status is Completed
the resource is ready to build.
merge_strategy: Option<MergeStrategy>
The strategy used to merge existing bot or bot locale definitions with the imported definition.
creation_date_time: Option<DateTime>
The date and time that the import was created.
last_updated_date_time: Option<DateTime>
The date and time that the import was last updated.
imported_resource_type: Option<ImportResourceType>
The type of resource that was imported.
Implementations§
Source§impl ImportSummary
impl ImportSummary
Sourcepub fn import_id(&self) -> Option<&str>
pub fn import_id(&self) -> Option<&str>
The unique identifier that Amazon Lex assigned to the import.
Sourcepub fn imported_resource_id(&self) -> Option<&str>
pub fn imported_resource_id(&self) -> Option<&str>
The unique identifier that Amazon Lex assigned to the imported resource.
Sourcepub fn imported_resource_name(&self) -> Option<&str>
pub fn imported_resource_name(&self) -> Option<&str>
The name that you gave the imported resource.
Sourcepub fn import_status(&self) -> Option<&ImportStatus>
pub fn import_status(&self) -> Option<&ImportStatus>
The status of the resource. When the status is Completed
the resource is ready to build.
Sourcepub fn merge_strategy(&self) -> Option<&MergeStrategy>
pub fn merge_strategy(&self) -> Option<&MergeStrategy>
The strategy used to merge existing bot or bot locale definitions with the imported definition.
Sourcepub fn creation_date_time(&self) -> Option<&DateTime>
pub fn creation_date_time(&self) -> Option<&DateTime>
The date and time that the import was created.
Sourcepub fn last_updated_date_time(&self) -> Option<&DateTime>
pub fn last_updated_date_time(&self) -> Option<&DateTime>
The date and time that the import was last updated.
Sourcepub fn imported_resource_type(&self) -> Option<&ImportResourceType>
pub fn imported_resource_type(&self) -> Option<&ImportResourceType>
The type of resource that was imported.
Source§impl ImportSummary
impl ImportSummary
Sourcepub fn builder() -> ImportSummaryBuilder
pub fn builder() -> ImportSummaryBuilder
Creates a new builder-style object to manufacture ImportSummary
.
Trait Implementations§
Source§impl Clone for ImportSummary
impl Clone for ImportSummary
Source§fn clone(&self) -> ImportSummary
fn clone(&self) -> ImportSummary
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ImportSummary
impl Debug for ImportSummary
Source§impl PartialEq for ImportSummary
impl PartialEq for ImportSummary
impl StructuralPartialEq for ImportSummary
Auto Trait Implementations§
impl Freeze for ImportSummary
impl RefUnwindSafe for ImportSummary
impl Send for ImportSummary
impl Sync for ImportSummary
impl Unpin for ImportSummary
impl UnwindSafe for ImportSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);