#[non_exhaustive]pub struct IntentDisambiguationSettings {
pub enabled: bool,
pub max_disambiguation_intents: Option<i32>,
pub custom_disambiguation_message: Option<String>,
}Expand description
Configures the Intent Disambiguation feature that helps resolve ambiguous user inputs when multiple intents could match. When enabled, the system presents clarifying questions to users, helping them specify their exact intent for improved conversation accuracy.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.enabled: boolDetermines whether the Intent Disambiguation feature is enabled. When set to true, Amazon Lex will present disambiguation options to users when multiple intents could match their input, with the default being false.
max_disambiguation_intents: Option<i32>Specifies the maximum number of intent options (2-5) to present to users when disambiguation is needed. This setting determines how many intent options will be shown to users when the system detects ambiguous input. The default value is 3.
custom_disambiguation_message: Option<String>Provides a custom message that will be displayed before presenting the disambiguation options to users. This message helps set the context for users and can be customized to match your bot's tone and brand. If not specified, a default message will be used.
Implementations§
Source§impl IntentDisambiguationSettings
impl IntentDisambiguationSettings
Sourcepub fn enabled(&self) -> bool
pub fn enabled(&self) -> bool
Determines whether the Intent Disambiguation feature is enabled. When set to true, Amazon Lex will present disambiguation options to users when multiple intents could match their input, with the default being false.
Sourcepub fn max_disambiguation_intents(&self) -> Option<i32>
pub fn max_disambiguation_intents(&self) -> Option<i32>
Specifies the maximum number of intent options (2-5) to present to users when disambiguation is needed. This setting determines how many intent options will be shown to users when the system detects ambiguous input. The default value is 3.
Sourcepub fn custom_disambiguation_message(&self) -> Option<&str>
pub fn custom_disambiguation_message(&self) -> Option<&str>
Provides a custom message that will be displayed before presenting the disambiguation options to users. This message helps set the context for users and can be customized to match your bot's tone and brand. If not specified, a default message will be used.
Source§impl IntentDisambiguationSettings
impl IntentDisambiguationSettings
Sourcepub fn builder() -> IntentDisambiguationSettingsBuilder
pub fn builder() -> IntentDisambiguationSettingsBuilder
Creates a new builder-style object to manufacture IntentDisambiguationSettings.
Trait Implementations§
Source§impl Clone for IntentDisambiguationSettings
impl Clone for IntentDisambiguationSettings
Source§fn clone(&self) -> IntentDisambiguationSettings
fn clone(&self) -> IntentDisambiguationSettings
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for IntentDisambiguationSettings
impl Debug for IntentDisambiguationSettings
Source§impl PartialEq for IntentDisambiguationSettings
impl PartialEq for IntentDisambiguationSettings
Source§fn eq(&self, other: &IntentDisambiguationSettings) -> bool
fn eq(&self, other: &IntentDisambiguationSettings) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for IntentDisambiguationSettings
Auto Trait Implementations§
impl Freeze for IntentDisambiguationSettings
impl RefUnwindSafe for IntentDisambiguationSettings
impl Send for IntentDisambiguationSettings
impl Sync for IntentDisambiguationSettings
impl Unpin for IntentDisambiguationSettings
impl UnwindSafe for IntentDisambiguationSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);