pub struct UpdateBotLocaleFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to UpdateBotLocale.
Updates the settings that a bot has for a specific locale.
Implementations§
Source§impl UpdateBotLocaleFluentBuilder
impl UpdateBotLocaleFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateBotLocaleInputBuilder
pub fn as_input(&self) -> &UpdateBotLocaleInputBuilder
Access the UpdateBotLocale as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateBotLocaleOutput, SdkError<UpdateBotLocaleError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateBotLocaleOutput, SdkError<UpdateBotLocaleError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateBotLocaleOutput, UpdateBotLocaleError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateBotLocaleOutput, UpdateBotLocaleError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn bot_id(self, input: impl Into<String>) -> Self
pub fn bot_id(self, input: impl Into<String>) -> Self
The unique identifier of the bot that contains the locale.
Sourcepub fn set_bot_id(self, input: Option<String>) -> Self
pub fn set_bot_id(self, input: Option<String>) -> Self
The unique identifier of the bot that contains the locale.
Sourcepub fn get_bot_id(&self) -> &Option<String>
pub fn get_bot_id(&self) -> &Option<String>
The unique identifier of the bot that contains the locale.
Sourcepub fn bot_version(self, input: impl Into<String>) -> Self
pub fn bot_version(self, input: impl Into<String>) -> Self
The version of the bot that contains the locale to be updated. The version can only be the DRAFT version.
Sourcepub fn set_bot_version(self, input: Option<String>) -> Self
pub fn set_bot_version(self, input: Option<String>) -> Self
The version of the bot that contains the locale to be updated. The version can only be the DRAFT version.
Sourcepub fn get_bot_version(&self) -> &Option<String>
pub fn get_bot_version(&self) -> &Option<String>
The version of the bot that contains the locale to be updated. The version can only be the DRAFT version.
Sourcepub fn locale_id(self, input: impl Into<String>) -> Self
pub fn locale_id(self, input: impl Into<String>) -> Self
The identifier of the language and locale to update. The string must match one of the supported locales. For more information, see Supported languages.
Sourcepub fn set_locale_id(self, input: Option<String>) -> Self
pub fn set_locale_id(self, input: Option<String>) -> Self
The identifier of the language and locale to update. The string must match one of the supported locales. For more information, see Supported languages.
Sourcepub fn get_locale_id(&self) -> &Option<String>
pub fn get_locale_id(&self) -> &Option<String>
The identifier of the language and locale to update. The string must match one of the supported locales. For more information, see Supported languages.
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
The new description of the locale.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
The new description of the locale.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
The new description of the locale.
Sourcepub fn nlu_intent_confidence_threshold(self, input: f64) -> Self
pub fn nlu_intent_confidence_threshold(self, input: f64) -> Self
The new confidence threshold where Amazon Lex inserts the AMAZON.FallbackIntent and AMAZON.KendraSearchIntent intents in the list of possible intents for an utterance.
Sourcepub fn set_nlu_intent_confidence_threshold(self, input: Option<f64>) -> Self
pub fn set_nlu_intent_confidence_threshold(self, input: Option<f64>) -> Self
The new confidence threshold where Amazon Lex inserts the AMAZON.FallbackIntent and AMAZON.KendraSearchIntent intents in the list of possible intents for an utterance.
Sourcepub fn get_nlu_intent_confidence_threshold(&self) -> &Option<f64>
pub fn get_nlu_intent_confidence_threshold(&self) -> &Option<f64>
The new confidence threshold where Amazon Lex inserts the AMAZON.FallbackIntent and AMAZON.KendraSearchIntent intents in the list of possible intents for an utterance.
Sourcepub fn voice_settings(self, input: VoiceSettings) -> Self
pub fn voice_settings(self, input: VoiceSettings) -> Self
The new Amazon Polly voice Amazon Lex should use for voice interaction with the user.
Sourcepub fn set_voice_settings(self, input: Option<VoiceSettings>) -> Self
pub fn set_voice_settings(self, input: Option<VoiceSettings>) -> Self
The new Amazon Polly voice Amazon Lex should use for voice interaction with the user.
Sourcepub fn get_voice_settings(&self) -> &Option<VoiceSettings>
pub fn get_voice_settings(&self) -> &Option<VoiceSettings>
The new Amazon Polly voice Amazon Lex should use for voice interaction with the user.
Sourcepub fn generative_ai_settings(self, input: GenerativeAiSettings) -> Self
pub fn generative_ai_settings(self, input: GenerativeAiSettings) -> Self
Contains settings for generative AI features powered by Amazon Bedrock for your bot locale. Use this object to turn generative AI features on and off. Pricing may differ if you turn a feature on. For more information, see LINK.
Sourcepub fn set_generative_ai_settings(
self,
input: Option<GenerativeAiSettings>,
) -> Self
pub fn set_generative_ai_settings( self, input: Option<GenerativeAiSettings>, ) -> Self
Contains settings for generative AI features powered by Amazon Bedrock for your bot locale. Use this object to turn generative AI features on and off. Pricing may differ if you turn a feature on. For more information, see LINK.
Sourcepub fn get_generative_ai_settings(&self) -> &Option<GenerativeAiSettings>
pub fn get_generative_ai_settings(&self) -> &Option<GenerativeAiSettings>
Contains settings for generative AI features powered by Amazon Bedrock for your bot locale. Use this object to turn generative AI features on and off. Pricing may differ if you turn a feature on. For more information, see LINK.
Trait Implementations§
Source§impl Clone for UpdateBotLocaleFluentBuilder
impl Clone for UpdateBotLocaleFluentBuilder
Source§fn clone(&self) -> UpdateBotLocaleFluentBuilder
fn clone(&self) -> UpdateBotLocaleFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for UpdateBotLocaleFluentBuilder
impl !RefUnwindSafe for UpdateBotLocaleFluentBuilder
impl Send for UpdateBotLocaleFluentBuilder
impl Sync for UpdateBotLocaleFluentBuilder
impl Unpin for UpdateBotLocaleFluentBuilder
impl !UnwindSafe for UpdateBotLocaleFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);