OperationUpdate

Struct OperationUpdate 

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#[non_exhaustive]
pub struct OperationUpdate {
Show 13 fields pub id: String, pub parent_id: Option<String>, pub name: Option<String>, pub type: OperationType, pub sub_type: Option<String>, pub action: OperationAction, pub payload: Option<String>, pub error: Option<ErrorObject>, pub context_options: Option<ContextOptions>, pub step_options: Option<StepOptions>, pub wait_options: Option<WaitOptions>, pub callback_options: Option<CallbackOptions>, pub chained_invoke_options: Option<ChainedInvokeOptions>,
}
Expand description

An update to be applied to an operation during checkpointing.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§id: String

The unique identifier for this operation.

§parent_id: Option<String>

The unique identifier of the parent operation, if this operation is running within a child context.

§name: Option<String>

The customer-provided name for this operation.

§type: OperationType

The type of operation to update.

§sub_type: Option<String>

The subtype of the operation, providing additional categorization.

§action: OperationAction

The action to take on the operation.

§payload: Option<String>

The payload for successful operations.

§error: Option<ErrorObject>

The error information for failed operations.

§context_options: Option<ContextOptions>

Options for context operations.

§step_options: Option<StepOptions>

Options for step operations.

§wait_options: Option<WaitOptions>

Options for wait operations.

§callback_options: Option<CallbackOptions>

Configuration options for callback operations in durable executions, including timeout settings and retry behavior.

§chained_invoke_options: Option<ChainedInvokeOptions>

Configuration options for chained function invocations in durable executions, including retry settings and timeout configuration.

Implementations§

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impl OperationUpdate

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pub fn id(&self) -> &str

The unique identifier for this operation.

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pub fn parent_id(&self) -> Option<&str>

The unique identifier of the parent operation, if this operation is running within a child context.

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pub fn name(&self) -> Option<&str>

The customer-provided name for this operation.

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pub fn type(&self) -> &OperationType

The type of operation to update.

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pub fn sub_type(&self) -> Option<&str>

The subtype of the operation, providing additional categorization.

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pub fn action(&self) -> &OperationAction

The action to take on the operation.

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pub fn payload(&self) -> Option<&str>

The payload for successful operations.

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pub fn error(&self) -> Option<&ErrorObject>

The error information for failed operations.

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pub fn context_options(&self) -> Option<&ContextOptions>

Options for context operations.

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pub fn step_options(&self) -> Option<&StepOptions>

Options for step operations.

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pub fn wait_options(&self) -> Option<&WaitOptions>

Options for wait operations.

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pub fn callback_options(&self) -> Option<&CallbackOptions>

Configuration options for callback operations in durable executions, including timeout settings and retry behavior.

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pub fn chained_invoke_options(&self) -> Option<&ChainedInvokeOptions>

Configuration options for chained function invocations in durable executions, including retry settings and timeout configuration.

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impl OperationUpdate

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pub fn builder() -> OperationUpdateBuilder

Creates a new builder-style object to manufacture OperationUpdate.

Trait Implementations§

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impl Clone for OperationUpdate

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fn clone(&self) -> OperationUpdate

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OperationUpdate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for OperationUpdate

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fn eq(&self, other: &OperationUpdate) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for OperationUpdate

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