#[non_exhaustive]
pub struct AddApplicationInputProcessingConfigurationInputBuilder { /* private fields */ }
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impl AddApplicationInputProcessingConfigurationInputBuilder

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pub fn application_name(self, input: impl Into<String>) -> Self

The name of the application to which you want to add the input processing configuration.

This field is required.
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pub fn set_application_name(self, input: Option<String>) -> Self

The name of the application to which you want to add the input processing configuration.

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pub fn get_application_name(&self) -> &Option<String>

The name of the application to which you want to add the input processing configuration.

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pub fn current_application_version_id(self, input: i64) -> Self

The version of the application to which you want to add the input processing configuration. You can use the DescribeApplication operation to get the current application version. If the version specified is not the current version, the ConcurrentModificationException is returned.

This field is required.
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pub fn set_current_application_version_id(self, input: Option<i64>) -> Self

The version of the application to which you want to add the input processing configuration. You can use the DescribeApplication operation to get the current application version. If the version specified is not the current version, the ConcurrentModificationException is returned.

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pub fn get_current_application_version_id(&self) -> &Option<i64>

The version of the application to which you want to add the input processing configuration. You can use the DescribeApplication operation to get the current application version. If the version specified is not the current version, the ConcurrentModificationException is returned.

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pub fn input_id(self, input: impl Into<String>) -> Self

The ID of the input configuration to add the input processing configuration to. You can get a list of the input IDs for an application using the DescribeApplication operation.

This field is required.
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pub fn set_input_id(self, input: Option<String>) -> Self

The ID of the input configuration to add the input processing configuration to. You can get a list of the input IDs for an application using the DescribeApplication operation.

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pub fn get_input_id(&self) -> &Option<String>

The ID of the input configuration to add the input processing configuration to. You can get a list of the input IDs for an application using the DescribeApplication operation.

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pub fn input_processing_configuration( self, input: InputProcessingConfiguration ) -> Self

The InputProcessingConfiguration to add to the application.

This field is required.
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pub fn set_input_processing_configuration( self, input: Option<InputProcessingConfiguration> ) -> Self

The InputProcessingConfiguration to add to the application.

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pub fn get_input_processing_configuration( &self ) -> &Option<InputProcessingConfiguration>

The InputProcessingConfiguration to add to the application.

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pub fn build( self ) -> Result<AddApplicationInputProcessingConfigurationInput, BuildError>

Consumes the builder and constructs a AddApplicationInputProcessingConfigurationInput.

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impl AddApplicationInputProcessingConfigurationInputBuilder

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pub async fn send_with( self, client: &Client ) -> Result<AddApplicationInputProcessingConfigurationOutput, SdkError<AddApplicationInputProcessingConfigurationError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for AddApplicationInputProcessingConfigurationInputBuilder

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fn clone(&self) -> AddApplicationInputProcessingConfigurationInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AddApplicationInputProcessingConfigurationInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AddApplicationInputProcessingConfigurationInputBuilder

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fn default() -> AddApplicationInputProcessingConfigurationInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for AddApplicationInputProcessingConfigurationInputBuilder

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fn eq( &self, other: &AddApplicationInputProcessingConfigurationInputBuilder ) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AddApplicationInputProcessingConfigurationInputBuilder

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = <U as TryFrom<T>>::Error

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