PipConfigurationBuilder

Struct PipConfigurationBuilder 

Source
#[non_exhaustive]
pub struct PipConfigurationBuilder { /* private fields */ }
Expand description

A builder for PipConfiguration.

Implementations§

Source§

impl PipConfigurationBuilder

Source

pub fn featured_participant_attribute(self, input: impl Into<String>) -> Self

This attribute name identifies the featured slot. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the featured slot. Default: "" (no featured participant).

This attribute name identifies the featured slot. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the featured slot. Default: "" (no featured participant).

This attribute name identifies the featured slot. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the featured slot. Default: "" (no featured participant).

Source

pub fn omit_stopped_video(self, input: bool) -> Self

Determines whether to omit participants with stopped video in the composition. Default: false.

Source

pub fn set_omit_stopped_video(self, input: Option<bool>) -> Self

Determines whether to omit participants with stopped video in the composition. Default: false.

Source

pub fn get_omit_stopped_video(&self) -> &Option<bool>

Determines whether to omit participants with stopped video in the composition. Default: false.

Source

pub fn video_fill_mode(self, input: VideoFillMode) -> Self

Defines how video content fits within the participant tile: FILL (stretched), COVER (cropped), or CONTAIN (letterboxed). Default: COVER.

Source

pub fn set_video_fill_mode(self, input: Option<VideoFillMode>) -> Self

Defines how video content fits within the participant tile: FILL (stretched), COVER (cropped), or CONTAIN (letterboxed). Default: COVER.

Source

pub fn get_video_fill_mode(&self) -> &Option<VideoFillMode>

Defines how video content fits within the participant tile: FILL (stretched), COVER (cropped), or CONTAIN (letterboxed). Default: COVER.

Source

pub fn grid_gap(self, input: i32) -> Self

Specifies the spacing between participant tiles in pixels. Default: 0.

Source

pub fn set_grid_gap(self, input: Option<i32>) -> Self

Specifies the spacing between participant tiles in pixels. Default: 0.

Source

pub fn get_grid_gap(&self) -> &Option<i32>

Specifies the spacing between participant tiles in pixels. Default: 0.

Source

pub fn pip_participant_attribute(self, input: impl Into<String>) -> Self

Specifies the participant for the PiP window. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the PiP slot. Default: "" (no PiP participant).

Source

pub fn set_pip_participant_attribute(self, input: Option<String>) -> Self

Specifies the participant for the PiP window. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the PiP slot. Default: "" (no PiP participant).

Source

pub fn get_pip_participant_attribute(&self) -> &Option<String>

Specifies the participant for the PiP window. A participant with this attribute set to "true" (as a string value) in ParticipantTokenConfiguration is placed in the PiP slot. Default: "" (no PiP participant).

Source

pub fn pip_behavior(self, input: PipBehavior) -> Self

Defines PiP behavior when all participants have left: STATIC (maintains original position/size) or DYNAMIC (expands to full composition). Default: STATIC.

Source

pub fn set_pip_behavior(self, input: Option<PipBehavior>) -> Self

Defines PiP behavior when all participants have left: STATIC (maintains original position/size) or DYNAMIC (expands to full composition). Default: STATIC.

Source

pub fn get_pip_behavior(&self) -> &Option<PipBehavior>

Defines PiP behavior when all participants have left: STATIC (maintains original position/size) or DYNAMIC (expands to full composition). Default: STATIC.

Source

pub fn pip_offset(self, input: i32) -> Self

Sets the PiP window’s offset position in pixels from the closest edges determined by PipPosition. Default: 0.

Source

pub fn set_pip_offset(self, input: Option<i32>) -> Self

Sets the PiP window’s offset position in pixels from the closest edges determined by PipPosition. Default: 0.

Source

pub fn get_pip_offset(&self) -> &Option<i32>

Sets the PiP window’s offset position in pixels from the closest edges determined by PipPosition. Default: 0.

Source

pub fn pip_position(self, input: PipPosition) -> Self

Determines the corner position of the PiP window. Default: BOTTOM_RIGHT.

Source

pub fn set_pip_position(self, input: Option<PipPosition>) -> Self

Determines the corner position of the PiP window. Default: BOTTOM_RIGHT.

Source

pub fn get_pip_position(&self) -> &Option<PipPosition>

Determines the corner position of the PiP window. Default: BOTTOM_RIGHT.

Source

pub fn pip_width(self, input: i32) -> Self

Specifies the width of the PiP window in pixels. When this is not set explicitly, pipWidth’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn set_pip_width(self, input: Option<i32>) -> Self

Specifies the width of the PiP window in pixels. When this is not set explicitly, pipWidth’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn get_pip_width(&self) -> &Option<i32>

Specifies the width of the PiP window in pixels. When this is not set explicitly, pipWidth’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn pip_height(self, input: i32) -> Self

Specifies the height of the PiP window in pixels. When this is not set explicitly, pipHeight’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn set_pip_height(self, input: Option<i32>) -> Self

Specifies the height of the PiP window in pixels. When this is not set explicitly, pipHeight’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn get_pip_height(&self) -> &Option<i32>

Specifies the height of the PiP window in pixels. When this is not set explicitly, pipHeight’s value will be based on the size of the composition and the aspect ratio of the participant’s video.

Source

pub fn participant_order_attribute(self, input: impl Into<String>) -> Self

Attribute name in ParticipantTokenConfiguration identifying the participant ordering key. Participants with participantOrderAttribute set to "" or not specified are ordered based on their arrival time into the stage.

Source

pub fn set_participant_order_attribute(self, input: Option<String>) -> Self

Attribute name in ParticipantTokenConfiguration identifying the participant ordering key. Participants with participantOrderAttribute set to "" or not specified are ordered based on their arrival time into the stage.

Source

pub fn get_participant_order_attribute(&self) -> &Option<String>

Attribute name in ParticipantTokenConfiguration identifying the participant ordering key. Participants with participantOrderAttribute set to "" or not specified are ordered based on their arrival time into the stage.

Source

pub fn build(self) -> PipConfiguration

Consumes the builder and constructs a PipConfiguration.

Trait Implementations§

Source§

impl Clone for PipConfigurationBuilder

Source§

fn clone(&self) -> PipConfigurationBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for PipConfigurationBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for PipConfigurationBuilder

Source§

fn default() -> PipConfigurationBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for PipConfigurationBuilder

Source§

fn eq(&self, other: &PipConfigurationBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for PipConfigurationBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more