#[non_exhaustive]pub struct CreateRoomInputBuilder { /* private fields */ }
Expand description
A builder for CreateRoomInput
.
Implementations§
Source§impl CreateRoomInputBuilder
impl CreateRoomInputBuilder
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
Room name. The value does not need to be unique.
Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
Room name. The value does not need to be unique.
Sourcepub fn maximum_message_rate_per_second(self, input: i32) -> Self
pub fn maximum_message_rate_per_second(self, input: i32) -> Self
Maximum number of messages per second that can be sent to the room (by all clients). Default: 10.
Sourcepub fn set_maximum_message_rate_per_second(self, input: Option<i32>) -> Self
pub fn set_maximum_message_rate_per_second(self, input: Option<i32>) -> Self
Maximum number of messages per second that can be sent to the room (by all clients). Default: 10.
Sourcepub fn get_maximum_message_rate_per_second(&self) -> &Option<i32>
pub fn get_maximum_message_rate_per_second(&self) -> &Option<i32>
Maximum number of messages per second that can be sent to the room (by all clients). Default: 10.
Sourcepub fn maximum_message_length(self, input: i32) -> Self
pub fn maximum_message_length(self, input: i32) -> Self
Maximum number of characters in a single message. Messages are expected to be UTF-8 encoded and this limit applies specifically to rune/code-point count, not number of bytes. Default: 500.
Sourcepub fn set_maximum_message_length(self, input: Option<i32>) -> Self
pub fn set_maximum_message_length(self, input: Option<i32>) -> Self
Maximum number of characters in a single message. Messages are expected to be UTF-8 encoded and this limit applies specifically to rune/code-point count, not number of bytes. Default: 500.
Sourcepub fn get_maximum_message_length(&self) -> &Option<i32>
pub fn get_maximum_message_length(&self) -> &Option<i32>
Maximum number of characters in a single message. Messages are expected to be UTF-8 encoded and this limit applies specifically to rune/code-point count, not number of bytes. Default: 500.
Sourcepub fn message_review_handler(self, input: MessageReviewHandler) -> Self
pub fn message_review_handler(self, input: MessageReviewHandler) -> Self
Configuration information for optional review of messages.
Sourcepub fn set_message_review_handler(
self,
input: Option<MessageReviewHandler>,
) -> Self
pub fn set_message_review_handler( self, input: Option<MessageReviewHandler>, ) -> Self
Configuration information for optional review of messages.
Sourcepub fn get_message_review_handler(&self) -> &Option<MessageReviewHandler>
pub fn get_message_review_handler(&self) -> &Option<MessageReviewHandler>
Configuration information for optional review of messages.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
Tags to attach to the resource. Array of maps, each of the form string:string (key:value)
. See Best practices and strategies in Tagging Amazon Web Services Resources and Tag Editor for details, including restrictions that apply to tags and "Tag naming limits and requirements"; Amazon IVS Chat has no constraints beyond what is documented there.
Tags to attach to the resource. Array of maps, each of the form string:string (key:value)
. See Best practices and strategies in Tagging Amazon Web Services Resources and Tag Editor for details, including restrictions that apply to tags and "Tag naming limits and requirements"; Amazon IVS Chat has no constraints beyond what is documented there.
Tags to attach to the resource. Array of maps, each of the form string:string (key:value)
. See Best practices and strategies in Tagging Amazon Web Services Resources and Tag Editor for details, including restrictions that apply to tags and "Tag naming limits and requirements"; Amazon IVS Chat has no constraints beyond what is documented there.
Sourcepub fn logging_configuration_identifiers(self, input: impl Into<String>) -> Self
pub fn logging_configuration_identifiers(self, input: impl Into<String>) -> Self
Appends an item to logging_configuration_identifiers
.
To override the contents of this collection use set_logging_configuration_identifiers
.
Array of logging-configuration identifiers attached to the room.
Sourcepub fn set_logging_configuration_identifiers(
self,
input: Option<Vec<String>>,
) -> Self
pub fn set_logging_configuration_identifiers( self, input: Option<Vec<String>>, ) -> Self
Array of logging-configuration identifiers attached to the room.
Sourcepub fn get_logging_configuration_identifiers(&self) -> &Option<Vec<String>>
pub fn get_logging_configuration_identifiers(&self) -> &Option<Vec<String>>
Array of logging-configuration identifiers attached to the room.
Sourcepub fn build(self) -> Result<CreateRoomInput, BuildError>
pub fn build(self) -> Result<CreateRoomInput, BuildError>
Consumes the builder and constructs a CreateRoomInput
.
Source§impl CreateRoomInputBuilder
impl CreateRoomInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateRoomOutput, SdkError<CreateRoomError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateRoomOutput, SdkError<CreateRoomError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateRoomInputBuilder
impl Clone for CreateRoomInputBuilder
Source§fn clone(&self) -> CreateRoomInputBuilder
fn clone(&self) -> CreateRoomInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateRoomInputBuilder
impl Debug for CreateRoomInputBuilder
Source§impl Default for CreateRoomInputBuilder
impl Default for CreateRoomInputBuilder
Source§fn default() -> CreateRoomInputBuilder
fn default() -> CreateRoomInputBuilder
Source§impl PartialEq for CreateRoomInputBuilder
impl PartialEq for CreateRoomInputBuilder
impl StructuralPartialEq for CreateRoomInputBuilder
Auto Trait Implementations§
impl Freeze for CreateRoomInputBuilder
impl RefUnwindSafe for CreateRoomInputBuilder
impl Send for CreateRoomInputBuilder
impl Sync for CreateRoomInputBuilder
impl Unpin for CreateRoomInputBuilder
impl UnwindSafe for CreateRoomInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);