pub struct CreateWirelessDeviceFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateWirelessDevice
.
Provisions a wireless device.
Implementations§
Source§impl CreateWirelessDeviceFluentBuilder
impl CreateWirelessDeviceFluentBuilder
Sourcepub fn as_input(&self) -> &CreateWirelessDeviceInputBuilder
pub fn as_input(&self) -> &CreateWirelessDeviceInputBuilder
Access the CreateWirelessDevice as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateWirelessDeviceOutput, SdkError<CreateWirelessDeviceError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateWirelessDeviceOutput, SdkError<CreateWirelessDeviceError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateWirelessDeviceOutput, CreateWirelessDeviceError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateWirelessDeviceOutput, CreateWirelessDeviceError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn type(self, input: WirelessDeviceType) -> Self
pub fn type(self, input: WirelessDeviceType) -> Self
The wireless device type.
Sourcepub fn set_type(self, input: Option<WirelessDeviceType>) -> Self
pub fn set_type(self, input: Option<WirelessDeviceType>) -> Self
The wireless device type.
Sourcepub fn get_type(&self) -> &Option<WirelessDeviceType>
pub fn get_type(&self) -> &Option<WirelessDeviceType>
The wireless device type.
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
The name of the new resource.
The following special characters aren't accepted: <>^#~$
Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
The name of the new resource.
The following special characters aren't accepted: <>^#~$
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
The name of the new resource.
The following special characters aren't accepted: <>^#~$
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
The description of the new resource.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
The description of the new resource.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
The description of the new resource.
Sourcepub fn destination_name(self, input: impl Into<String>) -> Self
pub fn destination_name(self, input: impl Into<String>) -> Self
The name of the destination to assign to the new wireless device.
Sourcepub fn set_destination_name(self, input: Option<String>) -> Self
pub fn set_destination_name(self, input: Option<String>) -> Self
The name of the destination to assign to the new wireless device.
Sourcepub fn get_destination_name(&self) -> &Option<String>
pub fn get_destination_name(&self) -> &Option<String>
The name of the destination to assign to the new wireless device.
Sourcepub fn client_request_token(self, input: impl Into<String>) -> Self
pub fn client_request_token(self, input: impl Into<String>) -> Self
Each resource must have a unique client request token. The client token is used to implement idempotency. It ensures that the request completes no more than one time. If you retry a request with the same token and the same parameters, the request will complete successfully. However, if you try to create a new resource using the same token but different parameters, an HTTP 409 conflict occurs. If you omit this value, AWS SDKs will automatically generate a unique client request. For more information about idempotency, see Ensuring idempotency in Amazon EC2 API requests.
Sourcepub fn set_client_request_token(self, input: Option<String>) -> Self
pub fn set_client_request_token(self, input: Option<String>) -> Self
Each resource must have a unique client request token. The client token is used to implement idempotency. It ensures that the request completes no more than one time. If you retry a request with the same token and the same parameters, the request will complete successfully. However, if you try to create a new resource using the same token but different parameters, an HTTP 409 conflict occurs. If you omit this value, AWS SDKs will automatically generate a unique client request. For more information about idempotency, see Ensuring idempotency in Amazon EC2 API requests.
Sourcepub fn get_client_request_token(&self) -> &Option<String>
pub fn get_client_request_token(&self) -> &Option<String>
Each resource must have a unique client request token. The client token is used to implement idempotency. It ensures that the request completes no more than one time. If you retry a request with the same token and the same parameters, the request will complete successfully. However, if you try to create a new resource using the same token but different parameters, an HTTP 409 conflict occurs. If you omit this value, AWS SDKs will automatically generate a unique client request. For more information about idempotency, see Ensuring idempotency in Amazon EC2 API requests.
Sourcepub fn lo_ra_wan(self, input: LoRaWanDevice) -> Self
pub fn lo_ra_wan(self, input: LoRaWanDevice) -> Self
The device configuration information to use to create the wireless device.
Sourcepub fn set_lo_ra_wan(self, input: Option<LoRaWanDevice>) -> Self
pub fn set_lo_ra_wan(self, input: Option<LoRaWanDevice>) -> Self
The device configuration information to use to create the wireless device.
Sourcepub fn get_lo_ra_wan(&self) -> &Option<LoRaWanDevice>
pub fn get_lo_ra_wan(&self) -> &Option<LoRaWanDevice>
The device configuration information to use to create the wireless device.
Appends an item to Tags
.
To override the contents of this collection use set_tags
.
The tags to attach to the new wireless device. Tags are metadata that you can use to manage a resource.
The tags to attach to the new wireless device. Tags are metadata that you can use to manage a resource.
The tags to attach to the new wireless device. Tags are metadata that you can use to manage a resource.
Sourcepub fn positioning(self, input: PositioningConfigStatus) -> Self
pub fn positioning(self, input: PositioningConfigStatus) -> Self
FPort values for the GNSS, stream, and ClockSync functions of the positioning information.
Sourcepub fn set_positioning(self, input: Option<PositioningConfigStatus>) -> Self
pub fn set_positioning(self, input: Option<PositioningConfigStatus>) -> Self
FPort values for the GNSS, stream, and ClockSync functions of the positioning information.
Sourcepub fn get_positioning(&self) -> &Option<PositioningConfigStatus>
pub fn get_positioning(&self) -> &Option<PositioningConfigStatus>
FPort values for the GNSS, stream, and ClockSync functions of the positioning information.
Sourcepub fn sidewalk(self, input: SidewalkCreateWirelessDevice) -> Self
pub fn sidewalk(self, input: SidewalkCreateWirelessDevice) -> Self
The device configuration information to use to create the Sidewalk device.
Sourcepub fn set_sidewalk(self, input: Option<SidewalkCreateWirelessDevice>) -> Self
pub fn set_sidewalk(self, input: Option<SidewalkCreateWirelessDevice>) -> Self
The device configuration information to use to create the Sidewalk device.
Sourcepub fn get_sidewalk(&self) -> &Option<SidewalkCreateWirelessDevice>
pub fn get_sidewalk(&self) -> &Option<SidewalkCreateWirelessDevice>
The device configuration information to use to create the Sidewalk device.
Trait Implementations§
Source§impl Clone for CreateWirelessDeviceFluentBuilder
impl Clone for CreateWirelessDeviceFluentBuilder
Source§fn clone(&self) -> CreateWirelessDeviceFluentBuilder
fn clone(&self) -> CreateWirelessDeviceFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for CreateWirelessDeviceFluentBuilder
impl !RefUnwindSafe for CreateWirelessDeviceFluentBuilder
impl Send for CreateWirelessDeviceFluentBuilder
impl Sync for CreateWirelessDeviceFluentBuilder
impl Unpin for CreateWirelessDeviceFluentBuilder
impl !UnwindSafe for CreateWirelessDeviceFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);