#[non_exhaustive]
pub struct GetSceneOutputBuilder { /* private fields */ }
Expand description

A builder for GetSceneOutput.

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impl GetSceneOutputBuilder

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pub fn workspace_id(self, input: impl Into<String>) -> Self

The ID of the workspace that contains the scene.

This field is required.
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pub fn set_workspace_id(self, input: Option<String>) -> Self

The ID of the workspace that contains the scene.

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pub fn get_workspace_id(&self) -> &Option<String>

The ID of the workspace that contains the scene.

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pub fn scene_id(self, input: impl Into<String>) -> Self

The ID of the scene.

This field is required.
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pub fn set_scene_id(self, input: Option<String>) -> Self

The ID of the scene.

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pub fn get_scene_id(&self) -> &Option<String>

The ID of the scene.

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pub fn content_location(self, input: impl Into<String>) -> Self

The relative path that specifies the location of the content definition file.

This field is required.
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pub fn set_content_location(self, input: Option<String>) -> Self

The relative path that specifies the location of the content definition file.

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pub fn get_content_location(&self) -> &Option<String>

The relative path that specifies the location of the content definition file.

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pub fn arn(self, input: impl Into<String>) -> Self

The ARN of the scene.

This field is required.
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pub fn set_arn(self, input: Option<String>) -> Self

The ARN of the scene.

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pub fn get_arn(&self) -> &Option<String>

The ARN of the scene.

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pub fn creation_date_time(self, input: DateTime) -> Self

The date and time when the scene was created.

This field is required.
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pub fn set_creation_date_time(self, input: Option<DateTime>) -> Self

The date and time when the scene was created.

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pub fn get_creation_date_time(&self) -> &Option<DateTime>

The date and time when the scene was created.

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pub fn update_date_time(self, input: DateTime) -> Self

The date and time when the scene was last updated.

This field is required.
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pub fn set_update_date_time(self, input: Option<DateTime>) -> Self

The date and time when the scene was last updated.

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pub fn get_update_date_time(&self) -> &Option<DateTime>

The date and time when the scene was last updated.

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pub fn description(self, input: impl Into<String>) -> Self

The description of the scene.

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pub fn set_description(self, input: Option<String>) -> Self

The description of the scene.

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pub fn get_description(&self) -> &Option<String>

The description of the scene.

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pub fn capabilities(self, input: impl Into<String>) -> Self

Appends an item to capabilities.

To override the contents of this collection use set_capabilities.

A list of capabilities that the scene uses to render.

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pub fn set_capabilities(self, input: Option<Vec<String>>) -> Self

A list of capabilities that the scene uses to render.

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pub fn get_capabilities(&self) -> &Option<Vec<String>>

A list of capabilities that the scene uses to render.

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pub fn scene_metadata(self, k: impl Into<String>, v: impl Into<String>) -> Self

Adds a key-value pair to scene_metadata.

To override the contents of this collection use set_scene_metadata.

The response metadata.

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pub fn set_scene_metadata(self, input: Option<HashMap<String, String>>) -> Self

The response metadata.

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pub fn get_scene_metadata(&self) -> &Option<HashMap<String, String>>

The response metadata.

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pub fn generated_scene_metadata( self, k: impl Into<String>, v: impl Into<String> ) -> Self

Adds a key-value pair to generated_scene_metadata.

To override the contents of this collection use set_generated_scene_metadata.

The generated scene metadata.

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pub fn set_generated_scene_metadata( self, input: Option<HashMap<String, String>> ) -> Self

The generated scene metadata.

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pub fn get_generated_scene_metadata(&self) -> &Option<HashMap<String, String>>

The generated scene metadata.

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pub fn error(self, input: SceneError) -> Self

The SceneResponse error.

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pub fn set_error(self, input: Option<SceneError>) -> Self

The SceneResponse error.

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pub fn get_error(&self) -> &Option<SceneError>

The SceneResponse error.

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pub fn build(self) -> Result<GetSceneOutput, BuildError>

Consumes the builder and constructs a GetSceneOutput. This method will fail if any of the following fields are not set:

Trait Implementations§

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impl Clone for GetSceneOutputBuilder

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fn clone(&self) -> GetSceneOutputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetSceneOutputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GetSceneOutputBuilder

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fn default() -> GetSceneOutputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for GetSceneOutputBuilder

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fn eq(&self, other: &GetSceneOutputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for GetSceneOutputBuilder

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Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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