pub struct GetSceneFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to GetScene.
Retrieves information about a scene.
Implementations§
source§impl GetSceneFluentBuilder
impl GetSceneFluentBuilder
sourcepub fn as_input(&self) -> &GetSceneInputBuilder
pub fn as_input(&self) -> &GetSceneInputBuilder
Access the GetScene as a reference.
sourcepub async fn send(
self
) -> Result<GetSceneOutput, SdkError<GetSceneError, HttpResponse>>
pub async fn send( self ) -> Result<GetSceneOutput, SdkError<GetSceneError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn customize(
self
) -> CustomizableOperation<GetSceneOutput, GetSceneError, Self>
pub fn customize( self ) -> CustomizableOperation<GetSceneOutput, GetSceneError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
sourcepub fn workspace_id(self, input: impl Into<String>) -> Self
pub fn workspace_id(self, input: impl Into<String>) -> Self
The ID of the workspace that contains the scene.
sourcepub fn set_workspace_id(self, input: Option<String>) -> Self
pub fn set_workspace_id(self, input: Option<String>) -> Self
The ID of the workspace that contains the scene.
sourcepub fn get_workspace_id(&self) -> &Option<String>
pub fn get_workspace_id(&self) -> &Option<String>
The ID of the workspace that contains the scene.
sourcepub fn set_scene_id(self, input: Option<String>) -> Self
pub fn set_scene_id(self, input: Option<String>) -> Self
The ID of the scene.
sourcepub fn get_scene_id(&self) -> &Option<String>
pub fn get_scene_id(&self) -> &Option<String>
The ID of the scene.
Trait Implementations§
source§impl Clone for GetSceneFluentBuilder
impl Clone for GetSceneFluentBuilder
source§fn clone(&self) -> GetSceneFluentBuilder
fn clone(&self) -> GetSceneFluentBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GetSceneFluentBuilder
impl !RefUnwindSafe for GetSceneFluentBuilder
impl Send for GetSceneFluentBuilder
impl Sync for GetSceneFluentBuilder
impl Unpin for GetSceneFluentBuilder
impl !UnwindSafe for GetSceneFluentBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.