pub struct DeleteSceneFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to DeleteScene.
Deletes a scene.
Implementations§
source§impl DeleteSceneFluentBuilder
impl DeleteSceneFluentBuilder
sourcepub fn as_input(&self) -> &DeleteSceneInputBuilder
pub fn as_input(&self) -> &DeleteSceneInputBuilder
Access the DeleteScene as a reference.
sourcepub async fn send(
self
) -> Result<DeleteSceneOutput, SdkError<DeleteSceneError, HttpResponse>>
pub async fn send( self ) -> Result<DeleteSceneOutput, SdkError<DeleteSceneError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn customize(
self
) -> CustomizableOperation<DeleteSceneOutput, DeleteSceneError, Self>
pub fn customize( self ) -> CustomizableOperation<DeleteSceneOutput, DeleteSceneError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
sourcepub fn workspace_id(self, input: impl Into<String>) -> Self
pub fn workspace_id(self, input: impl Into<String>) -> Self
The ID of the workspace.
sourcepub fn set_workspace_id(self, input: Option<String>) -> Self
pub fn set_workspace_id(self, input: Option<String>) -> Self
The ID of the workspace.
sourcepub fn get_workspace_id(&self) -> &Option<String>
pub fn get_workspace_id(&self) -> &Option<String>
The ID of the workspace.
sourcepub fn set_scene_id(self, input: Option<String>) -> Self
pub fn set_scene_id(self, input: Option<String>) -> Self
The ID of the scene to delete.
sourcepub fn get_scene_id(&self) -> &Option<String>
pub fn get_scene_id(&self) -> &Option<String>
The ID of the scene to delete.
Trait Implementations§
source§impl Clone for DeleteSceneFluentBuilder
impl Clone for DeleteSceneFluentBuilder
source§fn clone(&self) -> DeleteSceneFluentBuilder
fn clone(&self) -> DeleteSceneFluentBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DeleteSceneFluentBuilder
impl !RefUnwindSafe for DeleteSceneFluentBuilder
impl Send for DeleteSceneFluentBuilder
impl Sync for DeleteSceneFluentBuilder
impl Unpin for DeleteSceneFluentBuilder
impl !UnwindSafe for DeleteSceneFluentBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.