Struct aws_sdk_iottwinmaker::input::CreateSceneInput
source · [−]#[non_exhaustive]pub struct CreateSceneInput {
pub workspace_id: Option<String>,
pub scene_id: Option<String>,
pub content_location: Option<String>,
pub description: Option<String>,
pub capabilities: Option<Vec<String>>,
pub tags: Option<HashMap<String, String>>,
}Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.workspace_id: Option<String>The ID of the workspace that contains the scene.
scene_id: Option<String>The ID of the scene.
content_location: Option<String>The relative path that specifies the location of the content definition file.
description: Option<String>The description for this scene.
capabilities: Option<Vec<String>>A list of capabilities that the scene uses to render itself.
Metadata that you can use to manage the scene.
Implementations
sourceimpl CreateSceneInput
impl CreateSceneInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateScene, AwsErrorRetryPolicy>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateScene, AwsErrorRetryPolicy>, BuildError>
Consumes the builder and constructs an Operation<CreateScene>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture CreateSceneInput
sourceimpl CreateSceneInput
impl CreateSceneInput
sourcepub fn workspace_id(&self) -> Option<&str>
pub fn workspace_id(&self) -> Option<&str>
The ID of the workspace that contains the scene.
sourcepub fn content_location(&self) -> Option<&str>
pub fn content_location(&self) -> Option<&str>
The relative path that specifies the location of the content definition file.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The description for this scene.
sourcepub fn capabilities(&self) -> Option<&[String]>
pub fn capabilities(&self) -> Option<&[String]>
A list of capabilities that the scene uses to render itself.
Metadata that you can use to manage the scene.
Trait Implementations
sourceimpl Clone for CreateSceneInput
impl Clone for CreateSceneInput
sourcefn clone(&self) -> CreateSceneInput
fn clone(&self) -> CreateSceneInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for CreateSceneInput
impl Debug for CreateSceneInput
sourceimpl PartialEq<CreateSceneInput> for CreateSceneInput
impl PartialEq<CreateSceneInput> for CreateSceneInput
sourcefn eq(&self, other: &CreateSceneInput) -> bool
fn eq(&self, other: &CreateSceneInput) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &CreateSceneInput) -> bool
fn ne(&self, other: &CreateSceneInput) -> bool
This method tests for !=.
impl StructuralPartialEq for CreateSceneInput
Auto Trait Implementations
impl RefUnwindSafe for CreateSceneInput
impl Send for CreateSceneInput
impl Sync for CreateSceneInput
impl Unpin for CreateSceneInput
impl UnwindSafe for CreateSceneInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more