#[non_exhaustive]pub struct DissociateEntityFromThingInput {
pub thing_name: Option<String>,
pub entity_type: Option<EntityType>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.thing_name: Option<String>
The name of the thing to disassociate.
entity_type: Option<EntityType>
The entity type from which to disassociate the thing.
Implementations§
Source§impl DissociateEntityFromThingInput
impl DissociateEntityFromThingInput
Sourcepub fn thing_name(&self) -> Option<&str>
pub fn thing_name(&self) -> Option<&str>
The name of the thing to disassociate.
Sourcepub fn entity_type(&self) -> Option<&EntityType>
pub fn entity_type(&self) -> Option<&EntityType>
The entity type from which to disassociate the thing.
Source§impl DissociateEntityFromThingInput
impl DissociateEntityFromThingInput
Sourcepub fn builder() -> DissociateEntityFromThingInputBuilder
pub fn builder() -> DissociateEntityFromThingInputBuilder
Creates a new builder-style object to manufacture DissociateEntityFromThingInput
.
Trait Implementations§
Source§impl Clone for DissociateEntityFromThingInput
impl Clone for DissociateEntityFromThingInput
Source§fn clone(&self) -> DissociateEntityFromThingInput
fn clone(&self) -> DissociateEntityFromThingInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for DissociateEntityFromThingInput
impl PartialEq for DissociateEntityFromThingInput
Source§fn eq(&self, other: &DissociateEntityFromThingInput) -> bool
fn eq(&self, other: &DissociateEntityFromThingInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for DissociateEntityFromThingInput
Auto Trait Implementations§
impl Freeze for DissociateEntityFromThingInput
impl RefUnwindSafe for DissociateEntityFromThingInput
impl Send for DissociateEntityFromThingInput
impl Sync for DissociateEntityFromThingInput
impl Unpin for DissociateEntityFromThingInput
impl UnwindSafe for DissociateEntityFromThingInput
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