#[non_exhaustive]pub struct BatchGetAssetPropertyValueOutput {
pub error_entries: Vec<BatchGetAssetPropertyValueErrorEntry>,
pub success_entries: Vec<BatchGetAssetPropertyValueSuccessEntry>,
pub skipped_entries: Vec<BatchGetAssetPropertyValueSkippedEntry>,
pub next_token: Option<String>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.error_entries: Vec<BatchGetAssetPropertyValueErrorEntry>
A list of the errors (if any) associated with the batch request. Each error entry contains the entryId
of the entry that failed.
success_entries: Vec<BatchGetAssetPropertyValueSuccessEntry>
A list of entries that were processed successfully by this batch request. Each success entry contains the entryId
of the entry that succeeded and the latest query result.
skipped_entries: Vec<BatchGetAssetPropertyValueSkippedEntry>
A list of entries that were not processed by this batch request. because these entries had been completely processed by previous paginated requests. Each skipped entry contains the entryId
of the entry that skipped.
next_token: Option<String>
The token for the next set of results, or null if there are no additional results.
Implementations§
Source§impl BatchGetAssetPropertyValueOutput
impl BatchGetAssetPropertyValueOutput
Sourcepub fn error_entries(&self) -> &[BatchGetAssetPropertyValueErrorEntry]
pub fn error_entries(&self) -> &[BatchGetAssetPropertyValueErrorEntry]
A list of the errors (if any) associated with the batch request. Each error entry contains the entryId
of the entry that failed.
Sourcepub fn success_entries(&self) -> &[BatchGetAssetPropertyValueSuccessEntry]
pub fn success_entries(&self) -> &[BatchGetAssetPropertyValueSuccessEntry]
A list of entries that were processed successfully by this batch request. Each success entry contains the entryId
of the entry that succeeded and the latest query result.
Sourcepub fn skipped_entries(&self) -> &[BatchGetAssetPropertyValueSkippedEntry]
pub fn skipped_entries(&self) -> &[BatchGetAssetPropertyValueSkippedEntry]
A list of entries that were not processed by this batch request. because these entries had been completely processed by previous paginated requests. Each skipped entry contains the entryId
of the entry that skipped.
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token for the next set of results, or null if there are no additional results.
Source§impl BatchGetAssetPropertyValueOutput
impl BatchGetAssetPropertyValueOutput
Sourcepub fn builder() -> BatchGetAssetPropertyValueOutputBuilder
pub fn builder() -> BatchGetAssetPropertyValueOutputBuilder
Creates a new builder-style object to manufacture BatchGetAssetPropertyValueOutput
.
Trait Implementations§
Source§impl Clone for BatchGetAssetPropertyValueOutput
impl Clone for BatchGetAssetPropertyValueOutput
Source§fn clone(&self) -> BatchGetAssetPropertyValueOutput
fn clone(&self) -> BatchGetAssetPropertyValueOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for BatchGetAssetPropertyValueOutput
impl PartialEq for BatchGetAssetPropertyValueOutput
Source§fn eq(&self, other: &BatchGetAssetPropertyValueOutput) -> bool
fn eq(&self, other: &BatchGetAssetPropertyValueOutput) -> bool
self
and other
values to be equal, and is used by ==
.Source§impl RequestId for BatchGetAssetPropertyValueOutput
impl RequestId for BatchGetAssetPropertyValueOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for BatchGetAssetPropertyValueOutput
Auto Trait Implementations§
impl Freeze for BatchGetAssetPropertyValueOutput
impl RefUnwindSafe for BatchGetAssetPropertyValueOutput
impl Send for BatchGetAssetPropertyValueOutput
impl Sync for BatchGetAssetPropertyValueOutput
impl Unpin for BatchGetAssetPropertyValueOutput
impl UnwindSafe for BatchGetAssetPropertyValueOutput
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