#[non_exhaustive]pub struct UpdateAssetModelCompositeModelInput {
pub asset_model_id: Option<String>,
pub asset_model_composite_model_id: Option<String>,
pub asset_model_composite_model_external_id: Option<String>,
pub asset_model_composite_model_description: Option<String>,
pub asset_model_composite_model_name: Option<String>,
pub client_token: Option<String>,
pub asset_model_composite_model_properties: Option<Vec<AssetModelProperty>>,
pub if_match: Option<String>,
pub if_none_match: Option<String>,
pub match_for_version_type: Option<AssetModelVersionType>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.asset_model_id: Option<String>The ID of the asset model, in UUID format.
asset_model_composite_model_id: Option<String>The ID of a composite model on this asset model.
asset_model_composite_model_external_id: Option<String>An external ID to assign to the asset model. You can only set the external ID of the asset model if it wasn't set when it was created, or you're setting it to the exact same thing as when it was created.
asset_model_composite_model_description: Option<String>A description for the composite model.
asset_model_composite_model_name: Option<String>A unique name for the composite model.
client_token: Option<String>A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.
asset_model_composite_model_properties: Option<Vec<AssetModelProperty>>The property definitions of the composite model. For more information, see Inline custom composite models in the IoT SiteWise User Guide.
You can specify up to 200 properties per composite model. For more information, see Quotas in the IoT SiteWise User Guide.
if_match: Option<String>The expected current entity tag (ETag) for the asset model’s latest or active version (specified using matchForVersionType). The update request is rejected if the tag does not match the latest or active version's current entity tag. See Optimistic locking for asset model writes in the IoT SiteWise User Guide.
if_none_match: Option<String>Accepts * to reject the update request if an active version (specified using matchForVersionType as ACTIVE) already exists for the asset model.
match_for_version_type: Option<AssetModelVersionType>Specifies the asset model version type (LATEST or ACTIVE) used in conjunction with If-Match or If-None-Match headers to determine the target ETag for the update operation.
Implementations§
Source§impl UpdateAssetModelCompositeModelInput
impl UpdateAssetModelCompositeModelInput
Sourcepub fn asset_model_id(&self) -> Option<&str>
pub fn asset_model_id(&self) -> Option<&str>
The ID of the asset model, in UUID format.
Sourcepub fn asset_model_composite_model_id(&self) -> Option<&str>
pub fn asset_model_composite_model_id(&self) -> Option<&str>
The ID of a composite model on this asset model.
Sourcepub fn asset_model_composite_model_external_id(&self) -> Option<&str>
pub fn asset_model_composite_model_external_id(&self) -> Option<&str>
An external ID to assign to the asset model. You can only set the external ID of the asset model if it wasn't set when it was created, or you're setting it to the exact same thing as when it was created.
Sourcepub fn asset_model_composite_model_description(&self) -> Option<&str>
pub fn asset_model_composite_model_description(&self) -> Option<&str>
A description for the composite model.
Sourcepub fn asset_model_composite_model_name(&self) -> Option<&str>
pub fn asset_model_composite_model_name(&self) -> Option<&str>
A unique name for the composite model.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
A unique case-sensitive identifier that you can provide to ensure the idempotency of the request. Don't reuse this client token if a new idempotent request is required.
Sourcepub fn asset_model_composite_model_properties(&self) -> &[AssetModelProperty]
pub fn asset_model_composite_model_properties(&self) -> &[AssetModelProperty]
The property definitions of the composite model. For more information, see Inline custom composite models in the IoT SiteWise User Guide.
You can specify up to 200 properties per composite model. For more information, see Quotas in the IoT SiteWise User Guide.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .asset_model_composite_model_properties.is_none().
Sourcepub fn if_match(&self) -> Option<&str>
pub fn if_match(&self) -> Option<&str>
The expected current entity tag (ETag) for the asset model’s latest or active version (specified using matchForVersionType). The update request is rejected if the tag does not match the latest or active version's current entity tag. See Optimistic locking for asset model writes in the IoT SiteWise User Guide.
Sourcepub fn if_none_match(&self) -> Option<&str>
pub fn if_none_match(&self) -> Option<&str>
Accepts * to reject the update request if an active version (specified using matchForVersionType as ACTIVE) already exists for the asset model.
Sourcepub fn match_for_version_type(&self) -> Option<&AssetModelVersionType>
pub fn match_for_version_type(&self) -> Option<&AssetModelVersionType>
Specifies the asset model version type (LATEST or ACTIVE) used in conjunction with If-Match or If-None-Match headers to determine the target ETag for the update operation.
Source§impl UpdateAssetModelCompositeModelInput
impl UpdateAssetModelCompositeModelInput
Sourcepub fn builder() -> UpdateAssetModelCompositeModelInputBuilder
pub fn builder() -> UpdateAssetModelCompositeModelInputBuilder
Creates a new builder-style object to manufacture UpdateAssetModelCompositeModelInput.
Trait Implementations§
Source§impl Clone for UpdateAssetModelCompositeModelInput
impl Clone for UpdateAssetModelCompositeModelInput
Source§fn clone(&self) -> UpdateAssetModelCompositeModelInput
fn clone(&self) -> UpdateAssetModelCompositeModelInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for UpdateAssetModelCompositeModelInput
impl PartialEq for UpdateAssetModelCompositeModelInput
Source§fn eq(&self, other: &UpdateAssetModelCompositeModelInput) -> bool
fn eq(&self, other: &UpdateAssetModelCompositeModelInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateAssetModelCompositeModelInput
Auto Trait Implementations§
impl Freeze for UpdateAssetModelCompositeModelInput
impl RefUnwindSafe for UpdateAssetModelCompositeModelInput
impl Send for UpdateAssetModelCompositeModelInput
impl Sync for UpdateAssetModelCompositeModelInput
impl Unpin for UpdateAssetModelCompositeModelInput
impl UnwindSafe for UpdateAssetModelCompositeModelInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);