#[non_exhaustive]pub struct SendManagedThingCommandInputBuilder { /* private fields */ }
Expand description
A builder for SendManagedThingCommandInput
.
Implementations§
Source§impl SendManagedThingCommandInputBuilder
impl SendManagedThingCommandInputBuilder
Sourcepub fn managed_thing_id(self, input: impl Into<String>) -> Self
pub fn managed_thing_id(self, input: impl Into<String>) -> Self
The id of the device.
This field is required.Sourcepub fn set_managed_thing_id(self, input: Option<String>) -> Self
pub fn set_managed_thing_id(self, input: Option<String>) -> Self
The id of the device.
Sourcepub fn get_managed_thing_id(&self) -> &Option<String>
pub fn get_managed_thing_id(&self) -> &Option<String>
The id of the device.
Sourcepub fn endpoints(self, input: CommandEndpoint) -> Self
pub fn endpoints(self, input: CommandEndpoint) -> Self
Appends an item to endpoints
.
To override the contents of this collection use set_endpoints
.
The device endpoint.
Sourcepub fn set_endpoints(self, input: Option<Vec<CommandEndpoint>>) -> Self
pub fn set_endpoints(self, input: Option<Vec<CommandEndpoint>>) -> Self
The device endpoint.
Sourcepub fn get_endpoints(&self) -> &Option<Vec<CommandEndpoint>>
pub fn get_endpoints(&self) -> &Option<Vec<CommandEndpoint>>
The device endpoint.
Sourcepub fn connector_association_id(self, input: impl Into<String>) -> Self
👎Deprecated since 06-25-2025: ConnectorAssociationId has been deprecated
pub fn connector_association_id(self, input: impl Into<String>) -> Self
The ID tracking the current discovery process for one connector association.
Sourcepub fn set_connector_association_id(self, input: Option<String>) -> Self
👎Deprecated since 06-25-2025: ConnectorAssociationId has been deprecated
pub fn set_connector_association_id(self, input: Option<String>) -> Self
The ID tracking the current discovery process for one connector association.
Sourcepub fn get_connector_association_id(&self) -> &Option<String>
👎Deprecated since 06-25-2025: ConnectorAssociationId has been deprecated
pub fn get_connector_association_id(&self) -> &Option<String>
The ID tracking the current discovery process for one connector association.
Sourcepub fn account_association_id(self, input: impl Into<String>) -> Self
pub fn account_association_id(self, input: impl Into<String>) -> Self
The identifier of the account association to use when sending a command to a managed thing.
Sourcepub fn set_account_association_id(self, input: Option<String>) -> Self
pub fn set_account_association_id(self, input: Option<String>) -> Self
The identifier of the account association to use when sending a command to a managed thing.
Sourcepub fn get_account_association_id(&self) -> &Option<String>
pub fn get_account_association_id(&self) -> &Option<String>
The identifier of the account association to use when sending a command to a managed thing.
Sourcepub fn build(self) -> Result<SendManagedThingCommandInput, BuildError>
pub fn build(self) -> Result<SendManagedThingCommandInput, BuildError>
Consumes the builder and constructs a SendManagedThingCommandInput
.
Source§impl SendManagedThingCommandInputBuilder
impl SendManagedThingCommandInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<SendManagedThingCommandOutput, SdkError<SendManagedThingCommandError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<SendManagedThingCommandOutput, SdkError<SendManagedThingCommandError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for SendManagedThingCommandInputBuilder
impl Clone for SendManagedThingCommandInputBuilder
Source§fn clone(&self) -> SendManagedThingCommandInputBuilder
fn clone(&self) -> SendManagedThingCommandInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for SendManagedThingCommandInputBuilder
impl Default for SendManagedThingCommandInputBuilder
Source§fn default() -> SendManagedThingCommandInputBuilder
fn default() -> SendManagedThingCommandInputBuilder
Source§impl PartialEq for SendManagedThingCommandInputBuilder
impl PartialEq for SendManagedThingCommandInputBuilder
Source§fn eq(&self, other: &SendManagedThingCommandInputBuilder) -> bool
fn eq(&self, other: &SendManagedThingCommandInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for SendManagedThingCommandInputBuilder
Auto Trait Implementations§
impl Freeze for SendManagedThingCommandInputBuilder
impl RefUnwindSafe for SendManagedThingCommandInputBuilder
impl Send for SendManagedThingCommandInputBuilder
impl Sync for SendManagedThingCommandInputBuilder
impl Unpin for SendManagedThingCommandInputBuilder
impl UnwindSafe for SendManagedThingCommandInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);