pub struct SendManagedThingCommandFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to SendManagedThingCommand.
Send the command to the device represented by the managed thing.
Implementations§
Source§impl SendManagedThingCommandFluentBuilder
impl SendManagedThingCommandFluentBuilder
Sourcepub fn as_input(&self) -> &SendManagedThingCommandInputBuilder
pub fn as_input(&self) -> &SendManagedThingCommandInputBuilder
Access the SendManagedThingCommand as a reference.
Sourcepub async fn send(
self,
) -> Result<SendManagedThingCommandOutput, SdkError<SendManagedThingCommandError, HttpResponse>>
pub async fn send( self, ) -> Result<SendManagedThingCommandOutput, SdkError<SendManagedThingCommandError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<SendManagedThingCommandOutput, SendManagedThingCommandError, Self>
pub fn customize( self, ) -> CustomizableOperation<SendManagedThingCommandOutput, SendManagedThingCommandError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn managed_thing_id(self, input: impl Into<String>) -> Self
pub fn managed_thing_id(self, input: impl Into<String>) -> Self
The id of the device.
Sourcepub fn set_managed_thing_id(self, input: Option<String>) -> Self
pub fn set_managed_thing_id(self, input: Option<String>) -> Self
The id of the device.
Sourcepub fn get_managed_thing_id(&self) -> &Option<String>
pub fn get_managed_thing_id(&self) -> &Option<String>
The id of the device.
Sourcepub fn endpoints(self, input: CommandEndpoint) -> Self
pub fn endpoints(self, input: CommandEndpoint) -> Self
Appends an item to Endpoints.
To override the contents of this collection use set_endpoints.
The device endpoint.
Sourcepub fn set_endpoints(self, input: Option<Vec<CommandEndpoint>>) -> Self
pub fn set_endpoints(self, input: Option<Vec<CommandEndpoint>>) -> Self
The device endpoint.
Sourcepub fn get_endpoints(&self) -> &Option<Vec<CommandEndpoint>>
pub fn get_endpoints(&self) -> &Option<Vec<CommandEndpoint>>
The device endpoint.
Sourcepub fn connector_association_id(self, input: impl Into<String>) -> Self
pub fn connector_association_id(self, input: impl Into<String>) -> Self
The ID tracking the current discovery process for one connector association.
Sourcepub fn set_connector_association_id(self, input: Option<String>) -> Self
pub fn set_connector_association_id(self, input: Option<String>) -> Self
The ID tracking the current discovery process for one connector association.
Sourcepub fn get_connector_association_id(&self) -> &Option<String>
pub fn get_connector_association_id(&self) -> &Option<String>
The ID tracking the current discovery process for one connector association.
Trait Implementations§
Source§impl Clone for SendManagedThingCommandFluentBuilder
impl Clone for SendManagedThingCommandFluentBuilder
Source§fn clone(&self) -> SendManagedThingCommandFluentBuilder
fn clone(&self) -> SendManagedThingCommandFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for SendManagedThingCommandFluentBuilder
impl !RefUnwindSafe for SendManagedThingCommandFluentBuilder
impl Send for SendManagedThingCommandFluentBuilder
impl Sync for SendManagedThingCommandFluentBuilder
impl Unpin for SendManagedThingCommandFluentBuilder
impl !UnwindSafe for SendManagedThingCommandFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);