pub struct UpdateVehicleFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateVehicle
.
Updates a vehicle.
Access to certain Amazon Web Services IoT FleetWise features is currently gated. For more information, see Amazon Web Services Region and feature availability in the Amazon Web Services IoT FleetWise Developer Guide.
Implementations§
Source§impl UpdateVehicleFluentBuilder
impl UpdateVehicleFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateVehicleInputBuilder
pub fn as_input(&self) -> &UpdateVehicleInputBuilder
Access the UpdateVehicle as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateVehicleOutput, SdkError<UpdateVehicleError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateVehicleOutput, SdkError<UpdateVehicleError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateVehicleOutput, UpdateVehicleError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateVehicleOutput, UpdateVehicleError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn vehicle_name(self, input: impl Into<String>) -> Self
pub fn vehicle_name(self, input: impl Into<String>) -> Self
The unique ID of the vehicle to update.
Sourcepub fn set_vehicle_name(self, input: Option<String>) -> Self
pub fn set_vehicle_name(self, input: Option<String>) -> Self
The unique ID of the vehicle to update.
Sourcepub fn get_vehicle_name(&self) -> &Option<String>
pub fn get_vehicle_name(&self) -> &Option<String>
The unique ID of the vehicle to update.
Sourcepub fn model_manifest_arn(self, input: impl Into<String>) -> Self
pub fn model_manifest_arn(self, input: impl Into<String>) -> Self
The ARN of a vehicle model (model manifest) associated with the vehicle.
Sourcepub fn set_model_manifest_arn(self, input: Option<String>) -> Self
pub fn set_model_manifest_arn(self, input: Option<String>) -> Self
The ARN of a vehicle model (model manifest) associated with the vehicle.
Sourcepub fn get_model_manifest_arn(&self) -> &Option<String>
pub fn get_model_manifest_arn(&self) -> &Option<String>
The ARN of a vehicle model (model manifest) associated with the vehicle.
Sourcepub fn decoder_manifest_arn(self, input: impl Into<String>) -> Self
pub fn decoder_manifest_arn(self, input: impl Into<String>) -> Self
The ARN of the decoder manifest associated with this vehicle.
Sourcepub fn set_decoder_manifest_arn(self, input: Option<String>) -> Self
pub fn set_decoder_manifest_arn(self, input: Option<String>) -> Self
The ARN of the decoder manifest associated with this vehicle.
Sourcepub fn get_decoder_manifest_arn(&self) -> &Option<String>
pub fn get_decoder_manifest_arn(&self) -> &Option<String>
The ARN of the decoder manifest associated with this vehicle.
Sourcepub fn attributes(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn attributes(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to attributes
.
To override the contents of this collection use set_attributes
.
Static information about a vehicle in a key-value pair. For example:
"engineType"
: "1.3 L R2"
Sourcepub fn set_attributes(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_attributes(self, input: Option<HashMap<String, String>>) -> Self
Static information about a vehicle in a key-value pair. For example:
"engineType"
: "1.3 L R2"
Sourcepub fn get_attributes(&self) -> &Option<HashMap<String, String>>
pub fn get_attributes(&self) -> &Option<HashMap<String, String>>
Static information about a vehicle in a key-value pair. For example:
"engineType"
: "1.3 L R2"
Sourcepub fn attribute_update_mode(self, input: UpdateMode) -> Self
pub fn attribute_update_mode(self, input: UpdateMode) -> Self
The method the specified attributes will update the existing attributes on the vehicle. UseOverwite
to replace the vehicle attributes with the specified attributes. Or use Merge
to combine all attributes.
This is required if attributes are present in the input.
Sourcepub fn set_attribute_update_mode(self, input: Option<UpdateMode>) -> Self
pub fn set_attribute_update_mode(self, input: Option<UpdateMode>) -> Self
The method the specified attributes will update the existing attributes on the vehicle. UseOverwite
to replace the vehicle attributes with the specified attributes. Or use Merge
to combine all attributes.
This is required if attributes are present in the input.
Sourcepub fn get_attribute_update_mode(&self) -> &Option<UpdateMode>
pub fn get_attribute_update_mode(&self) -> &Option<UpdateMode>
The method the specified attributes will update the existing attributes on the vehicle. UseOverwite
to replace the vehicle attributes with the specified attributes. Or use Merge
to combine all attributes.
This is required if attributes are present in the input.
Sourcepub fn state_templates_to_add(self, input: StateTemplateAssociation) -> Self
pub fn state_templates_to_add(self, input: StateTemplateAssociation) -> Self
Appends an item to stateTemplatesToAdd
.
To override the contents of this collection use set_state_templates_to_add
.
Associate state templates with the vehicle.
Sourcepub fn set_state_templates_to_add(
self,
input: Option<Vec<StateTemplateAssociation>>,
) -> Self
pub fn set_state_templates_to_add( self, input: Option<Vec<StateTemplateAssociation>>, ) -> Self
Associate state templates with the vehicle.
Sourcepub fn get_state_templates_to_add(
&self,
) -> &Option<Vec<StateTemplateAssociation>>
pub fn get_state_templates_to_add( &self, ) -> &Option<Vec<StateTemplateAssociation>>
Associate state templates with the vehicle.
Sourcepub fn state_templates_to_remove(self, input: impl Into<String>) -> Self
pub fn state_templates_to_remove(self, input: impl Into<String>) -> Self
Appends an item to stateTemplatesToRemove
.
To override the contents of this collection use set_state_templates_to_remove
.
Remove state templates from the vehicle.
Sourcepub fn set_state_templates_to_remove(self, input: Option<Vec<String>>) -> Self
pub fn set_state_templates_to_remove(self, input: Option<Vec<String>>) -> Self
Remove state templates from the vehicle.
Sourcepub fn get_state_templates_to_remove(&self) -> &Option<Vec<String>>
pub fn get_state_templates_to_remove(&self) -> &Option<Vec<String>>
Remove state templates from the vehicle.
Sourcepub fn state_templates_to_update(self, input: StateTemplateAssociation) -> Self
pub fn state_templates_to_update(self, input: StateTemplateAssociation) -> Self
Appends an item to stateTemplatesToUpdate
.
To override the contents of this collection use set_state_templates_to_update
.
Change the stateTemplateUpdateStrategy
of state templates already associated with the vehicle.
Sourcepub fn set_state_templates_to_update(
self,
input: Option<Vec<StateTemplateAssociation>>,
) -> Self
pub fn set_state_templates_to_update( self, input: Option<Vec<StateTemplateAssociation>>, ) -> Self
Change the stateTemplateUpdateStrategy
of state templates already associated with the vehicle.
Sourcepub fn get_state_templates_to_update(
&self,
) -> &Option<Vec<StateTemplateAssociation>>
pub fn get_state_templates_to_update( &self, ) -> &Option<Vec<StateTemplateAssociation>>
Change the stateTemplateUpdateStrategy
of state templates already associated with the vehicle.
Trait Implementations§
Source§impl Clone for UpdateVehicleFluentBuilder
impl Clone for UpdateVehicleFluentBuilder
Source§fn clone(&self) -> UpdateVehicleFluentBuilder
fn clone(&self) -> UpdateVehicleFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateVehicleFluentBuilder
impl !RefUnwindSafe for UpdateVehicleFluentBuilder
impl Send for UpdateVehicleFluentBuilder
impl Sync for UpdateVehicleFluentBuilder
impl Unpin for UpdateVehicleFluentBuilder
impl !UnwindSafe for UpdateVehicleFluentBuilder
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