Struct UpdateDecoderManifestInputBuilder

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#[non_exhaustive]
pub struct UpdateDecoderManifestInputBuilder { /* private fields */ }
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impl UpdateDecoderManifestInputBuilder

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pub fn name(self, input: impl Into<String>) -> Self

The name of the decoder manifest to update.

This field is required.
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pub fn set_name(self, input: Option<String>) -> Self

The name of the decoder manifest to update.

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pub fn get_name(&self) -> &Option<String>

The name of the decoder manifest to update.

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pub fn description(self, input: impl Into<String>) -> Self

A brief description of the decoder manifest to update.

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pub fn set_description(self, input: Option<String>) -> Self

A brief description of the decoder manifest to update.

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pub fn get_description(&self) -> &Option<String>

A brief description of the decoder manifest to update.

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pub fn signal_decoders_to_add(self, input: SignalDecoder) -> Self

Appends an item to signal_decoders_to_add.

To override the contents of this collection use set_signal_decoders_to_add.

A list of information about decoding additional signals to add to the decoder manifest.

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pub fn set_signal_decoders_to_add( self, input: Option<Vec<SignalDecoder>>, ) -> Self

A list of information about decoding additional signals to add to the decoder manifest.

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pub fn get_signal_decoders_to_add(&self) -> &Option<Vec<SignalDecoder>>

A list of information about decoding additional signals to add to the decoder manifest.

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pub fn signal_decoders_to_update(self, input: SignalDecoder) -> Self

Appends an item to signal_decoders_to_update.

To override the contents of this collection use set_signal_decoders_to_update.

A list of updated information about decoding signals to update in the decoder manifest.

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pub fn set_signal_decoders_to_update( self, input: Option<Vec<SignalDecoder>>, ) -> Self

A list of updated information about decoding signals to update in the decoder manifest.

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pub fn get_signal_decoders_to_update(&self) -> &Option<Vec<SignalDecoder>>

A list of updated information about decoding signals to update in the decoder manifest.

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pub fn signal_decoders_to_remove(self, input: impl Into<String>) -> Self

Appends an item to signal_decoders_to_remove.

To override the contents of this collection use set_signal_decoders_to_remove.

A list of signal decoders to remove from the decoder manifest.

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pub fn set_signal_decoders_to_remove(self, input: Option<Vec<String>>) -> Self

A list of signal decoders to remove from the decoder manifest.

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pub fn get_signal_decoders_to_remove(&self) -> &Option<Vec<String>>

A list of signal decoders to remove from the decoder manifest.

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pub fn network_interfaces_to_add(self, input: NetworkInterface) -> Self

Appends an item to network_interfaces_to_add.

To override the contents of this collection use set_network_interfaces_to_add.

A list of information about the network interfaces to add to the decoder manifest.

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pub fn set_network_interfaces_to_add( self, input: Option<Vec<NetworkInterface>>, ) -> Self

A list of information about the network interfaces to add to the decoder manifest.

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pub fn get_network_interfaces_to_add(&self) -> &Option<Vec<NetworkInterface>>

A list of information about the network interfaces to add to the decoder manifest.

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pub fn network_interfaces_to_update(self, input: NetworkInterface) -> Self

Appends an item to network_interfaces_to_update.

To override the contents of this collection use set_network_interfaces_to_update.

A list of information about the network interfaces to update in the decoder manifest.

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pub fn set_network_interfaces_to_update( self, input: Option<Vec<NetworkInterface>>, ) -> Self

A list of information about the network interfaces to update in the decoder manifest.

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pub fn get_network_interfaces_to_update(&self) -> &Option<Vec<NetworkInterface>>

A list of information about the network interfaces to update in the decoder manifest.

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pub fn network_interfaces_to_remove(self, input: impl Into<String>) -> Self

Appends an item to network_interfaces_to_remove.

To override the contents of this collection use set_network_interfaces_to_remove.

A list of network interfaces to remove from the decoder manifest.

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pub fn set_network_interfaces_to_remove( self, input: Option<Vec<String>>, ) -> Self

A list of network interfaces to remove from the decoder manifest.

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pub fn get_network_interfaces_to_remove(&self) -> &Option<Vec<String>>

A list of network interfaces to remove from the decoder manifest.

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pub fn status(self, input: ManifestStatus) -> Self

The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.

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pub fn set_status(self, input: Option<ManifestStatus>) -> Self

The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.

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pub fn get_status(&self) -> &Option<ManifestStatus>

The state of the decoder manifest. If the status is ACTIVE, the decoder manifest can't be edited. If the status is DRAFT, you can edit the decoder manifest.

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pub fn default_for_unmapped_signals( self, input: DefaultForUnmappedSignalsType, ) -> Self

Use default decoders for all unmapped signals in the model. You don't need to provide any detailed decoding information.

Access to certain Amazon Web Services IoT FleetWise features is currently gated. For more information, see Amazon Web Services Region and feature availability in the Amazon Web Services IoT FleetWise Developer Guide.

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pub fn set_default_for_unmapped_signals( self, input: Option<DefaultForUnmappedSignalsType>, ) -> Self

Use default decoders for all unmapped signals in the model. You don't need to provide any detailed decoding information.

Access to certain Amazon Web Services IoT FleetWise features is currently gated. For more information, see Amazon Web Services Region and feature availability in the Amazon Web Services IoT FleetWise Developer Guide.

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pub fn get_default_for_unmapped_signals( &self, ) -> &Option<DefaultForUnmappedSignalsType>

Use default decoders for all unmapped signals in the model. You don't need to provide any detailed decoding information.

Access to certain Amazon Web Services IoT FleetWise features is currently gated. For more information, see Amazon Web Services Region and feature availability in the Amazon Web Services IoT FleetWise Developer Guide.

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pub fn build(self) -> Result<UpdateDecoderManifestInput, BuildError>

Consumes the builder and constructs a UpdateDecoderManifestInput.

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impl UpdateDecoderManifestInputBuilder

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pub async fn send_with( self, client: &Client, ) -> Result<UpdateDecoderManifestOutput, SdkError<UpdateDecoderManifestError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateDecoderManifestInputBuilder

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fn clone(&self) -> UpdateDecoderManifestInputBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateDecoderManifestInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateDecoderManifestInputBuilder

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fn default() -> UpdateDecoderManifestInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateDecoderManifestInputBuilder

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fn eq(&self, other: &UpdateDecoderManifestInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateDecoderManifestInputBuilder

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