#[non_exhaustive]pub struct CanDbcDefinitionBuilder { /* private fields */ }
Expand description
A builder for CanDbcDefinition
.
Implementations§
Source§impl CanDbcDefinitionBuilder
impl CanDbcDefinitionBuilder
Sourcepub fn network_interface(self, input: impl Into<String>) -> Self
pub fn network_interface(self, input: impl Into<String>) -> Self
Contains information about a network interface.
This field is required.Sourcepub fn set_network_interface(self, input: Option<String>) -> Self
pub fn set_network_interface(self, input: Option<String>) -> Self
Contains information about a network interface.
Sourcepub fn get_network_interface(&self) -> &Option<String>
pub fn get_network_interface(&self) -> &Option<String>
Contains information about a network interface.
Sourcepub fn can_dbc_files(self, input: Blob) -> Self
pub fn can_dbc_files(self, input: Blob) -> Self
Appends an item to can_dbc_files
.
To override the contents of this collection use set_can_dbc_files
.
A list of DBC files. You can upload only one DBC file for each network interface and specify up to five (inclusive) files in the list. The DBC file can be a maximum size of 200 MB.
Sourcepub fn set_can_dbc_files(self, input: Option<Vec<Blob>>) -> Self
pub fn set_can_dbc_files(self, input: Option<Vec<Blob>>) -> Self
A list of DBC files. You can upload only one DBC file for each network interface and specify up to five (inclusive) files in the list. The DBC file can be a maximum size of 200 MB.
Sourcepub fn get_can_dbc_files(&self) -> &Option<Vec<Blob>>
pub fn get_can_dbc_files(&self) -> &Option<Vec<Blob>>
A list of DBC files. You can upload only one DBC file for each network interface and specify up to five (inclusive) files in the list. The DBC file can be a maximum size of 200 MB.
Sourcepub fn signals_map(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn signals_map(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to signals_map
.
To override the contents of this collection use set_signals_map
.
Pairs every signal specified in your vehicle model with a signal decoder.
Sourcepub fn set_signals_map(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_signals_map(self, input: Option<HashMap<String, String>>) -> Self
Pairs every signal specified in your vehicle model with a signal decoder.
Sourcepub fn get_signals_map(&self) -> &Option<HashMap<String, String>>
pub fn get_signals_map(&self) -> &Option<HashMap<String, String>>
Pairs every signal specified in your vehicle model with a signal decoder.
Sourcepub fn build(self) -> Result<CanDbcDefinition, BuildError>
pub fn build(self) -> Result<CanDbcDefinition, BuildError>
Consumes the builder and constructs a CanDbcDefinition
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for CanDbcDefinitionBuilder
impl Clone for CanDbcDefinitionBuilder
Source§fn clone(&self) -> CanDbcDefinitionBuilder
fn clone(&self) -> CanDbcDefinitionBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CanDbcDefinitionBuilder
impl Debug for CanDbcDefinitionBuilder
Source§impl Default for CanDbcDefinitionBuilder
impl Default for CanDbcDefinitionBuilder
Source§fn default() -> CanDbcDefinitionBuilder
fn default() -> CanDbcDefinitionBuilder
Source§impl PartialEq for CanDbcDefinitionBuilder
impl PartialEq for CanDbcDefinitionBuilder
impl StructuralPartialEq for CanDbcDefinitionBuilder
Auto Trait Implementations§
impl Freeze for CanDbcDefinitionBuilder
impl RefUnwindSafe for CanDbcDefinitionBuilder
impl Send for CanDbcDefinitionBuilder
impl Sync for CanDbcDefinitionBuilder
impl Unpin for CanDbcDefinitionBuilder
impl UnwindSafe for CanDbcDefinitionBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);