#[non_exhaustive]pub struct VehicleSummary {
pub vehicle_name: String,
pub arn: String,
pub model_manifest_arn: String,
pub decoder_manifest_arn: String,
pub creation_time: DateTime,
pub last_modification_time: DateTime,
pub attributes: Option<HashMap<String, String>>,
}Expand description
Information about a vehicle.
To return this information about vehicles in your account, you can use the API operation.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.vehicle_name: StringThe unique ID of the vehicle.
arn: StringThe Amazon Resource Name (ARN) of the vehicle.
model_manifest_arn: StringThe ARN of a vehicle model (model manifest) associated with the vehicle.
decoder_manifest_arn: StringThe ARN of a decoder manifest associated with the vehicle.
creation_time: DateTimeThe time the vehicle was created in seconds since epoch (January 1, 1970 at midnight UTC time).
last_modification_time: DateTimeThe time the vehicle was last updated in seconds since epoch (January 1, 1970 at midnight UTC time).
attributes: Option<HashMap<String, String>>Static information about a vehicle in a key-value pair. For example:
"engineType" : "1.3 L R2"
Implementations§
Source§impl VehicleSummary
impl VehicleSummary
Sourcepub fn vehicle_name(&self) -> &str
pub fn vehicle_name(&self) -> &str
The unique ID of the vehicle.
Sourcepub fn model_manifest_arn(&self) -> &str
pub fn model_manifest_arn(&self) -> &str
The ARN of a vehicle model (model manifest) associated with the vehicle.
Sourcepub fn decoder_manifest_arn(&self) -> &str
pub fn decoder_manifest_arn(&self) -> &str
The ARN of a decoder manifest associated with the vehicle.
Sourcepub fn creation_time(&self) -> &DateTime
pub fn creation_time(&self) -> &DateTime
The time the vehicle was created in seconds since epoch (January 1, 1970 at midnight UTC time).
Sourcepub fn last_modification_time(&self) -> &DateTime
pub fn last_modification_time(&self) -> &DateTime
The time the vehicle was last updated in seconds since epoch (January 1, 1970 at midnight UTC time).
Source§impl VehicleSummary
impl VehicleSummary
Sourcepub fn builder() -> VehicleSummaryBuilder
pub fn builder() -> VehicleSummaryBuilder
Creates a new builder-style object to manufacture VehicleSummary.
Trait Implementations§
Source§impl Clone for VehicleSummary
impl Clone for VehicleSummary
Source§fn clone(&self) -> VehicleSummary
fn clone(&self) -> VehicleSummary
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for VehicleSummary
impl Debug for VehicleSummary
Source§impl PartialEq for VehicleSummary
impl PartialEq for VehicleSummary
impl StructuralPartialEq for VehicleSummary
Auto Trait Implementations§
impl Freeze for VehicleSummary
impl RefUnwindSafe for VehicleSummary
impl Send for VehicleSummary
impl Sync for VehicleSummary
impl Unpin for VehicleSummary
impl UnwindSafe for VehicleSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);