#[non_exhaustive]pub struct UpdateDecoderManifestInput {
pub name: Option<String>,
pub description: Option<String>,
pub signal_decoders_to_add: Option<Vec<SignalDecoder>>,
pub signal_decoders_to_update: Option<Vec<SignalDecoder>>,
pub signal_decoders_to_remove: Option<Vec<String>>,
pub network_interfaces_to_add: Option<Vec<NetworkInterface>>,
pub network_interfaces_to_update: Option<Vec<NetworkInterface>>,
pub network_interfaces_to_remove: Option<Vec<String>>,
pub status: Option<ManifestStatus>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Option<String>
The name of the decoder manifest to update.
description: Option<String>
A brief description of the decoder manifest to update.
signal_decoders_to_add: Option<Vec<SignalDecoder>>
A list of information about decoding additional signals to add to the decoder manifest.
signal_decoders_to_update: Option<Vec<SignalDecoder>>
A list of updated information about decoding signals to update in the decoder manifest.
signal_decoders_to_remove: Option<Vec<String>>
A list of signal decoders to remove from the decoder manifest.
network_interfaces_to_add: Option<Vec<NetworkInterface>>
A list of information about the network interfaces to add to the decoder manifest.
network_interfaces_to_update: Option<Vec<NetworkInterface>>
A list of information about the network interfaces to update in the decoder manifest.
network_interfaces_to_remove: Option<Vec<String>>
A list of network interfaces to remove from the decoder manifest.
status: Option<ManifestStatus>
The state of the decoder manifest. If the status is ACTIVE
, the decoder manifest can't be edited. If the status is DRAFT
, you can edit the decoder manifest.
Implementations§
source§impl UpdateDecoderManifestInput
impl UpdateDecoderManifestInput
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A brief description of the decoder manifest to update.
sourcepub fn signal_decoders_to_add(&self) -> &[SignalDecoder]
pub fn signal_decoders_to_add(&self) -> &[SignalDecoder]
A list of information about decoding additional signals to add to the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .signal_decoders_to_add.is_none()
.
sourcepub fn signal_decoders_to_update(&self) -> &[SignalDecoder]
pub fn signal_decoders_to_update(&self) -> &[SignalDecoder]
A list of updated information about decoding signals to update in the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .signal_decoders_to_update.is_none()
.
sourcepub fn signal_decoders_to_remove(&self) -> &[String]
pub fn signal_decoders_to_remove(&self) -> &[String]
A list of signal decoders to remove from the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .signal_decoders_to_remove.is_none()
.
sourcepub fn network_interfaces_to_add(&self) -> &[NetworkInterface]
pub fn network_interfaces_to_add(&self) -> &[NetworkInterface]
A list of information about the network interfaces to add to the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .network_interfaces_to_add.is_none()
.
sourcepub fn network_interfaces_to_update(&self) -> &[NetworkInterface]
pub fn network_interfaces_to_update(&self) -> &[NetworkInterface]
A list of information about the network interfaces to update in the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .network_interfaces_to_update.is_none()
.
sourcepub fn network_interfaces_to_remove(&self) -> &[String]
pub fn network_interfaces_to_remove(&self) -> &[String]
A list of network interfaces to remove from the decoder manifest.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .network_interfaces_to_remove.is_none()
.
sourcepub fn status(&self) -> Option<&ManifestStatus>
pub fn status(&self) -> Option<&ManifestStatus>
The state of the decoder manifest. If the status is ACTIVE
, the decoder manifest can't be edited. If the status is DRAFT
, you can edit the decoder manifest.
source§impl UpdateDecoderManifestInput
impl UpdateDecoderManifestInput
sourcepub fn builder() -> UpdateDecoderManifestInputBuilder
pub fn builder() -> UpdateDecoderManifestInputBuilder
Creates a new builder-style object to manufacture UpdateDecoderManifestInput
.
Trait Implementations§
source§impl Clone for UpdateDecoderManifestInput
impl Clone for UpdateDecoderManifestInput
source§fn clone(&self) -> UpdateDecoderManifestInput
fn clone(&self) -> UpdateDecoderManifestInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for UpdateDecoderManifestInput
impl Debug for UpdateDecoderManifestInput
source§impl PartialEq for UpdateDecoderManifestInput
impl PartialEq for UpdateDecoderManifestInput
source§fn eq(&self, other: &UpdateDecoderManifestInput) -> bool
fn eq(&self, other: &UpdateDecoderManifestInput) -> bool
self
and other
values to be equal, and is used
by ==
.